AKAI S1000 Series Software Version 2.
Version 2.
Introduction 1 Introduction We at AKAI, and in particular the S1000 series development team, would like to thank you for buying a model of the Akai S1000 series, and hope that you will remain an AKAI player and user for a long time. As each unit is thoroughly tested and inspected before it leaves our factory, we are confident that you will enjoy years of service from this instrument.
Introduction WARRANTY AKAI Electric Co. Ltd warrants its products, when purchased from an authorized AKAI dealer, to be free from defects in materials and workmanship for a period of 12 (twelve) months from the date of purchase. Warranty service is effective and available to the original purchaser only, and only on completion and return of the AKAI Warranty Registration Card within 14 days of purchase.
Introduction Copyright notice The AKAI S1000 is a computer-based instrument, and as such contains and uses software in ROMs and disks. This software, and all related documentation, including this Operator's Manual, contain proprietary information which is protected by copyright laws. All rights are reserved. No part of the software or its documentation may be copied, transferred or modified. You may copy the operating software and any samples, programs, etc contained on disks for your own personal use.
Introduction WARNING Power requirements for electrical equipment vary from area to area. Please ensure that your S1000 meets the power requirements in your area. If in doubt, consult a qualified electrician. 120V @ 60Hz for USA and Canada 220V @ 50Hz for Europe (excluding UK) 240V @ 50Hz for UK and Australia Protecting yourself and the S1000 • Never touch the plug with wet hands. • Always disconnect the S1000 from the power supply by pulling on the plug, not the cord.
Introduction As the colours of the wires in the flex may not correspond to the colour markings in your plug, make sure that wires are connect in the following way. The green-and yellow wire should be connected to the terminal marked "E" or marked with the safety earth symbol ( ); the blue wire is connected to the terminal marked "N", or coloured black. The brown wire should be connected to the terminal marked "L", or coloured red.
Introduction FUR KUNDEN IN DER BUNDESREPUBLIK DEUTSCHLAND Bescheinigung von AKAI Hiermit wird bescheinigt, daB das Gerdt AKAI S1000 / HD / PB in tYbereinstimmung mit den Bestimmungen der Amtsblattverftigung 1046/1984 funkentstbrt ist. Der Deutschen Bundespost wurde das Inverkehrbringen theses GerAtes ange zeigt and die Berichtignng zur Oberprdfung der Serie auf Einhaltung der Bestimmungen eingerliumt. AKAI ELECTRIC CO.
Introduction Features The AKAI S1000 is a high-quality digital sampler. With a sampling rate of 44.1kHz, and 16-bit resolution, the S1000 is capable of recording and replaying samples literally of CD quality, and the basic unexpended unit has a total sample time of over 23 seconds (mono). Memory may be added in 2Mbyte boards to a total of 8Mbytes to give over 90 seconds of total sample time.
Introduction matically loaded in response to MIDI Program Change commands. The SCSI interface may also be used for fast transmission of sample data to SCSI-equipped computers for editing, etc. The optional IB-104 digital interface board provides coaxial and optical digital links, for direct digital sampling at rates of up to 48kHz, and hard disk archive/restore to DAT for quick and easy storage of data.
Introduction Glossary Every new technology invents its own terms to describe new techniques. Digital music is no exception, unfortunately. However, a glossary such as this can help introduce you to the vocabulary and concepts involved. We assume you have a basic knowledge of MIDI, but if the S1000 is your first excursion into MIDI and sampling, we suggest you get hold of an introductory MIDI book, and read it before proceeding much further with your S1000.
Introduction Keygroup The term for a collection of a number of parameters of up to four samples - their name, keyspan, filtering, envelopes, etc. Keyspan On the S1000, a keyspan is the range of the keyboard on which a sample can be played. LFO Low Frequency Oscillator - an oscillator which operates at too low a frequency to produce an audible tone, but is used to modulate such parameters as pitch, pan position, etc. The S1000 has a number of LFOs implemented in software.
Introduction Sample Usually in the manual, the word sample will refer to a sound which has been recorded, digitized and edited, and can then be added to a keygroup (you might like to think of it as a "waveform" in analog synthesizer terms). However, when editing one of these sounds, the length and position inside this sample is also measured in samples. This latter meaning refers to the digitized "snapshot" image of the sound for one cycle of the sampling process. A sample recorded at 44.
Introduction Volume As well as being the output level from the S1000, volume has another meaning a collection of programs, samples and drum settings which can be stored together on a diskette, on a hard disk or in memory. One volume can be stored in memory or on each diskette, and up to 128 volumes can be stored on a hard disk. Page 12 Version 2.
Introduction Front panel controls This section describes the function of the controls on the front panel, and the general principles of operating the S1000. Reading this section now, and understanding the principles of the software user interface of the S1000 will probably save you a lot of time later on when you come to use the machine in earnest. S1000/S1000HD front panel Version 2.
Introduction S1000PB front panel Though the S1000 is a highly sophisticated sampler, you may feel that there are surprisingly few controls. However, each button on the front panel serves more than one function, and together with the 40 character x 8-line LCD display (also used for graphic displays), allow you to perform a wide variety of editing and other commands easily. Disk drive Since the S1000 is a sampler with 2Mbyte of RAM, sample data and programs will be lost when the power is turned off.
Introduction Insert the disk with the metal shutter first, and the label to the right Insert the disk until it clicks into place. To eject a disk, press the black rectangular button at the bottom of the disk drive. When the S1000 is reading or writing a disk ("accessing"), an LED on the disk drive will show this. NEVER, try to insert or remove a disk while this light is on! You may damage the drive and/or the data on the disk if you do this. When buying blank 3.
Introduction MAKING A COPY OF YOUR OPERATING SYSTEM DISK 1) 2) 3) 4) 5) 6) ' 'n 8) 9) If you destroy the data on any Operating System disk supplied as a future upgrade, this is a) annoying, and b) expensive. Unfortunately we must make a charge for replacement operating system disks, and, of course, it takes time for us to deliver them to you. You can save yourself this potential inconvenience by making a copy of the operating system, as described below.
Introduction REC GAIN (not S1000PB) This is a 3-position slider switch (LOW, MID, HIGH) used for matching the level of the input source to the recording amplifier of the S1000. Fine adjustment should be carried out with the REC LEVEL control on the front panel. Ideally, you should set the REC GAIN so that the REC LEVEL is set about 2 o'clock.
Introduction "Function" (blue on white). A soft key legend like this means that pressing the appropriate button will bring up another page of the display. In this manual, this type of legend and the soft key pressed to access this function will be represented like this: LOAD. "Action" (white on blue, in a box) - These soft key legends allow specific actions within a page on a display.
Introduction non-numeric values, turning the knob will display all the options in order. Normally, there is no other entry procedure - simply displaying the correct value of a parameter using the DATA knob selects and stores it into the S1000's memory.
Introduction Pressing a number on the number keypad will enter that number at the rightmost highlighted position and move the cursor one position further to the right. When you know the exact number you want to enter (eg a program number), this can be faster than using the CURSOR and DATA knobs, but when experimenting (eg setting loop points), the knobs may be faster than the number keypad. You'll probably discover quickly what method works best for you in each situation.
Introduction OPTION This button is currently unimplemented. In line with the "open" design of the S1000, future updates to the operating system software may bring enhancements to the capabilities of this unit which will use this button. MARK/JUMP These two grey buttons to the right of the number keypad are used in conjunction with each other. If you are carrying out editing operations which require changing display pages a lot, these can save a lot of time and effort.
Introduction The Rear Panel By comparison with the front panel, the rear panel is refreshingly uncomplicated, consisting mainly of input and output connectors. Audio OUTPUT connections There are ten audio connectors provided (all unbalanced 1/4" phone). The simplest way to connect the S1000 to a mixer or amplification system. is to use the LEFT/MONO and RIGHT stereo connectors (if you want to make mono connections, use the LEFT/MONO connector only).
Introduction HEADPHONES OUT (not S1000PB) A stereo headphone socket is provided on the back panel of the S1000 series except the S1000PB (where it is provided on the front panel). The volume from this socket is controlled by the MAIN VOLUME knob. MIDI IN, OUT, THRU These MIDI connectors confirm to the MIDI standard.
Introduction Setting up the S1000 This short section tells you how to get the S1000 "up and running" fast. For full details of other operations, refer to the appropriate explanation in this manual. Connections Start by placing the S1000 on a firm level surface or in a 19" equipment rack. Remember to leave adequate space for airflow above and behind the S1000 if putting it in a rack (a lU space is adequate). For now, you’ll probably want to connect a MIDI controller, such as the AKAI MX76 master keyboard.
Sampler functions 2 Sampler functions This section deals with the sampler functions of the S1000. If you are unfamiliar with the terminology used by AKAI for their samplers, or the general method of operation, and you have not read the Glossary or descriptions of the controls, go back and read these sections now. It will save you a lot of time later on. Version 2.
Sampler functions SELECT PROG Unlike a synthesizer, you cannot play the S1000 straight away - you must load samples, keygroups and programs from disk first. Getting started and checking out - playing supplied factory samples When the operating system message has cleared from the bottom line of the display, you will be in the main SELECT PROG page (the SELECT PROG will be lit).
Sampler functions This is where your creativity comes in. The hard work of assembling a string section in a top studio and recording them playing one note has been done for you . A powerful (and useful) feature of the S1000 is its ability to continue sounding a sustained note of a program, even when another program has been selected. With most synthesizers and samplers, changing a patch or program automatically stops the sound from the machine until a key is pressed.
Sampler functions Play response From the main SELECT PROG page, press the RESP button. This allows you to make "instant" adjustments to parameters for which you might otherwise have to do a lot of button-pressing. Settings made here override settings made in the EDIT SAMPLE, EDIT PROD or MIDI modes. On the first line of the PLAY RESPONSE page is the name of the program whose parameters are to be changed. You can select a program to be changed by using the DATA knob or the + / < and - / > buttons.
Sampler functions The "keyrange" of this program is the next setting. The high and low points may be displayed as either MIDI note numbers or as note names. To toggle between the two types of display, press RESP. When editing notes, if the display is in the note name mode, highlighting only the first part of the name will increment or decrement the value by one semitone for each click of the DATA knob.
Sampler functions Note- If you delete a program from memory, make sure that you really do not Need that program in the future, or that you have saved it to disk first. In some cases, as explained below, deleting a program will also delete samples. Make sure these really are unwanted, or have been saved to disk before proceeding. Pressing PROG will ask you if you want to delete one program ? Either GO or ABORT the deletion procedure.
Sampler functions The other option, P+S , allows you to load a program and all associated samples (free memory permitting). To do this, highlight a program using the CURSOR knob, and press P+S . The program, and its associated samples, will be loaded into memory. If the samples required by this program already exist in memory, they will be loaded anyway, but they will overwrite the memory samples.
Sampler functions Recording samples NOTE for S1000PB users: The following sections do not apply to the S1000PB. Please ignore these sections, and resume at the section headed "SELECT SAMPLE (S1000PB only)" (page 49). When you start sampling, you must have a clean area of memory to do it, and enough memory to work in. In sampling, it is better to start with too much memory space than too little. You can always "top and tail" a sample later on, but you cannot create memory out of thin sir.
Sampler functions button will delete the sample from memory. When you press the DEL, button, you will be prompted to either GO ahead with the operation, or ABORT it. This is a "safety-net" to help you avoid accidental deletion of precious samples. Now is a good time to connect your sample source. Turn the REC LEVEL down to the minimum level.
Sampler functions Under the "monitor" parameter is a message telling you how much memory is free, both as a number of 16-bit words, and as a percentage of total memory available. If you have followed the instructions so far, this will read "1048064=100%". 1048064 words are equal to 2 megabytes for obscure computer-based reasons which are too tedious to explain here. These values cannot be changed.
Sampler functions ED.1 Enters the first sample editing page. ED:2 Enters the second sample editing page. DIGI When fitted with the optional digital interface board QB-104), the S1000 is capable of recording and transmitting samples through a digital interface, either optical or electrical. However, unless this board has been fitted, there is little point in your using this button (unless you want to see what you're missing by not having a digital interface!).
Sampler functions tim: (time) (Time) Again, you can choose the total amount of time for your new sample. This field can be set to the nearest one-hundredth of a second, and the number of bytes and the percentage of total memory used will be changed accordingly. SOFT KEYS The soft keys in this page are how you actually perform sampling. Two soft keys, METR and MOFF , allow you to turn the LCD graphic PPM (at the left side of the page) on and off.
Sampler function Press the SAVE button and select CURSOR ITEM ONLY for "type of save:”. Then move the cursor over the sample you've just made, and press GO. The sound will be safely stored on disk. If you're doing multisampling of one source, or making a lot of samples at one time, carry on recording and saving to disk. Otherwise, it's time to start editing your samples. Version 2.
Sampler functions Editing samples This is where things really start to get interesting. From the main EDIT SAMPLE page, press the ED.1 button to get to the first editing page. This is the TRIM page, where you can cut off unwanted parts of your sample. If you've made a stereo sample, make sure that the “mode:" field at the top reads "STEREO".
Sampler functions To further assist you, there are a number of soft keys assigned which are also found in other pages. This is a good time to examine the function of the ZIN (zoom in) and ZOUT (zoom out) buttons. As you press the ZIN button repeatedly, you will notice the volume/time display become higher and higher resolution until it eventually is displayed at individual sample level. Usually, the S1000 will attempt to keep the start or end point within the "window" currently being viewed.
Sampler functions LOOP: First select the loop number that you want to set (top left). Unless you set the loop time to HOLD, loops will be repeated in numerical order. It is not possible to set a loop inside a loop. time: Next, set the time (in milliseconds) that you want the loop to repeat for. Values below "1" will be treated as OFF - ie the loop will have no effect, and values of 10 seconds or over will be treated as "HOLD" - the loop will continue as long as the key remains depressed.
::::: Sampler functions lgth: (length) The actual length of the looped portion (as opposed to the length of time that the loop will repeat) is set in the next field. As you adjust this parameter and the "at:" parameter, you will see two vertical lines move in the left part of the display, giving the approximate position of the start and end points of the loop. Xfd: This field determines the number of samples which will be cross-faded when the XFD button is pressed (see below).
Sampler functions As well as the level being the same, the overall direction of the two curves (as shown in the right side of the display) should match (ie both should be rising or both falling). If you're trying to sustain a note using a loop, make sure that the pitch of the note is steady within the loop, otherwise there will be strange jumps in pitch. Loop lengths which are too short will generate harmonics - a "tuned buzz". If this happens, try increasing the loop length.
Sampler functions JOIN This page (accessed by pressing the JOIN button from the TRIM page) allows cutting, mixing or joining samples or parts of samples to each other. If the mood takes you, it is possible to join a chord from a Beethoven symphony onto the end of a reversed cymbal sample. Other, more practical, examples will no doubt suggest themselves. The samples to be joined together are known here as A and B, and the resulting JOINed sample is called J.
Sampler functions You can adjust the relative volumes of A and B by +25dB, using the "scale" parameters. However, if you put these too high, you may get a distorted sound, so use these with care. When you've set up the start and end points for both samples, you can MIX them together or splice them (SPLI ), press the appropriate button. If sample J already contains data, you will be asked if you want to overwrite it (GO or ABORT).
Sampler functions .: The next parameter allows you to alter the original pitch at which the sample was recorded, so that when you replay it on the keyboard, it will come out at the correct pitch. Further fine tuning (in semitones and cents) can be done with the next parameter. The next parameter determines the way in which the sample will be played back. There are four options available here. The first is LOOP IN RELEASE.
Sampler functions Select the sample to be stretched on the top line of the page, and then move down a line to select the part of the sample that you want stretched ("stretch zone" and "to"). When you have selected the part of the sample to be stretched, you can listen to this part of the sample by pressing the ZONE button. This will replay this part of the sample stretched at the set cycle length (but only if you are using CYCLIC mode).
Sampler functions The next parameter to set up is the time factor by which the original sample is to be stretched (from 25% to 2000%). As this is altered, the length and time of the new stretched sample (and the percentage of memory it will occupy) are displayed. Make sure that these figures do not exceed the amount of memory available. These figures also vary, of course, according to the length of the portion of the original sample which is to be stretched.
Sampler functions First select the sample to be re-sampled using the DATA knob or the + / < and - / > buttons. You cannot resample a sample to itself, so you must give the resampled data a new name, using the NAME button. Next, select the new rate at which resampling is to be done. The default value is one-half of the original sample rate, for example, a sample made at 44100Hz will have the default value set to 22050Hz.
Sampler functions SELECT SAMPLE (S1000PB only) NOTE: This section applies to the S1000PB only. If you are using another model in the series, this section does not apply. Please resume reading at the "EDIT PROG" section, page ??. From any page, press the SELECT SAMLE button, and you are in a position to get information on, copy, delete or rename a sample. The first thing to do is to select a sample.
Sampler functions The next setting, NO LOOPING, does what its name suggests - it plays the sample through without loops for as long as the key is held down. As soon as the key is released, the sound will start to decay. PLAY TO SAMPLE END is useful for drum trigger units such as the ME-35T and the like. Like the previous setting, no loops are played, but an instantaneous trigger signal or key press will play the whole of the sample (the key does not have to be pressed for the whole length of the sample).
Sampler functions EDIT PROG When you press the EDIT PROG button, you are now in the PROGRAM EDIT main page. This is where you set up the way in which the samples you have recorded, trimmed, looped, etc, will be replayed from a keyboard or other MIDI controller. You can set layer samples, create velocity splits, keyboard splits, and assign envelopes and filtering to the basic sounds.
Sampler functions To save you work when editing a program with a large number of keygroups, the next parameter allows you to specify whether editing changes to the keygroups will take place over all keygroups, or just the one which has been selected. If you choose ALL in a mufti-sample program, it is then relatively easy to go back and "fine-tune" individual keygroups. The "overlapping group CROSSFADE" parameter may be set ON or OFF.
Sampler functions SPAN The SPAN button allows you to set the keyspan of any keygroups in the program. On the left of this page are up to four diagrams of a keyboard with a keyspan underneath the keyboard (represented by a horizontal bar), and to the right of this are displayed the corresponding keygroups with their HIGH and LOW ranges. These may be displayed either as MIDI note numbers or as note names. Press SPAN once again to toggle between note names and numbers.
Sampler functions FILTER The FILTER page (FILT) allows you to apply a 18dB/octave low-pass filter to modify the sound of samples within a keygroup. Essentially, the parameters on this page are what you would expect to find on an analog synthesizer (though the S1000's filter is digital). The top line of the page allows you to select the keygroup number and ALL/ONE, or to alter the program which is currently being edited. The next line allows you to adjust the cutoff frequency of the filter.
Sampler functions "env-2 >pitch" allows the pitch of the samples in this keygroup to be altered according to the values of the second ADSR envelope (+50 to -50). A positive value will make the pitch rise with the attack, fall with the decay, etc, and a negative value will do the reverse. ENV-1 Pressing the ENV-1 button will bring up this page. Here you can set various parameters relating to volume. The first line allows you to pick the keygroup, ALL/ONE and the program to be edited.
Sampler functions The "key >DEC&REL" parameter (+50 to -50) allows you to control the amount by which the key position affects the decay and release rates. Setting this to a negative value means that the higher the note played on the keyboard, the shorter the decay and release times (similar to most acoustic instruments). Setting this to a positive number will reverse this effect. The final parameter on this page, "attack hold" can be set to ON or OFF.
Sampler functions Pressing the SMP1 button will bring up the samples to be included in a keygroup. As with other pages in the EDIT PROG mode, the top line of the page allows you to specify the keygroup number, ONE/ALL or the name of the program being edited. Additionally, the first line also allows you to specify the keyspan of this sample. Up to four samples can be allocated to each keygroup (if you feel you want more, create more keygroups for the program, overlapping each other).
Sampler functions remain at the constant pitch of the edited sample, no matter what key is pressed, This can be useful if you want to add a constant pitch percussion sound to a pitched instrument, for instance. The second sample page lSMP2) In the second sample page, (SMP2), you can set further parameters relating to each sample in a keygroup. The top line allows you to set the keyspan of the keygroup, the keygroup to be edited, the ALL/ONE parameter and the program currently being edited.
Sampler functions is the same as the ED.2 PLAY TO SAMPLE END. The ability to reset the playback: parameters of a sample allows you a lot of flexibility - the same sample can be used in different ways in different programs. The third sample page (SMP3) This page is only accessible from the SMP2 page (press SMP3), and has only one parameter, which allows you to determine the way in which velocity affects the playback starting point for each sample in a keygroup. This figure is variable from +9999 to -9999.
Sampler functions NOTE that the channel on which Program Change information is received may be selected in the MIDI mode to be OMNI or any other channel, so that program changes can be made independently of this MIDI channel setting. The S1000 is capable of playing up to sixteen notes (samples) at one time. If a keygroup is set to use four samples which will all be played when one key is pressed, then only four notes of that keygroup can be played simultaneously.
Sampler functions The next parameter allows you to set the overall volume of the program (00 to 99) relative to any other programs being played. The three parameters following affect the volume of the sound as controlled by three keyboard parameters: velocity, key position, and aftertouch (pressure). The first, "vel>loud", can take values from +50 to -50.
Sampler functions "ster . pan" controls the overall pan position of the program in the stereo image, interacting with the individual pan settings in the SMP2 page. This parameter can take values from L50 through MID to R50. Of course, this parameter will have no effect on the output from individual outputs. The last parameter in this column, "keys pan" can be used to create a pseudo-stereo sample from a mono sample. It can take values from +50 to -50.
Sampler functions The depth of the pitch modulation LFO can be affected by three real-time performance parameters: the modulation wheel ("modwheel"), the aftertouch ("pressure") applied to the keyboard, and the speed ("velocity") with which. the key is hit. All these parameters can take values from 00 to 99 - the higher the number, the greater the depth of the pitch modulation LFO when these performance parameters increase.
MIDI 3 MIDI The MIDI mode allows you to setup various parameters relating to the S1000. Of course, MIDI receive channels, etc, can be set up from the EDIT PROG mode, but this mode gives you control over some more "global" parameters. BASIC MIDI When you first press the MIDI button, the BASIC MIDI CHANNEL CONTROL page is entered. This selects a number of parameters which affect the MIDI response of the whole instrument. The first parameter is the "program select enable" parameter.
MIDI FILT This is another filter, but this one has no effect on the sound. Instead, it filters out specific MIDI information. When you enter this page, the cursor will be at the top left of a grid of "+" signs, in a long rectangular box. As you turn the CURSOR knob, the cursor will move to the right and then go down a line. In this grid, the columns represent MIDI channels (1-16), and the rows represent MIDI information which the S1000 will accept or filter.
MIDI This page (accessed with the PPMs button), has no parameters. Instead, it provides a real-time display of all Note On information received on the 16 MIDI channels. The higher the bar on the display, the greater the velocity of the received note. This page is called "PPMs" because it simulates the behavior of audio bar-graph Peak Program Meters. Receive Monitor In this page (press RCVE), you can monitor the MIDI information received by the S1000.
MIDI MIDI data dumps Samples can be transferred between the S1000 and other samplers via MIDI. If you do this, you must make a MIDI loop (MIDI OUT of the S1000 connected to MIDI IN of the other sampler, and vice versa). This is necessary because of the way in which MIDI sample dumps are performed (in computer terms, a handshake protocol with error detection/correction).
MIDI There is no receive key, as reception of bulk data will automatically take place once a remote device initiates the dump protocol SCSI This only applies if you have a S1000 fitted with the SCSI interface board (IB-103). On this page you can enable or disable MIDI bulk data transmission along a SCSI bus, rather than the MIDI connections, and set the SCSI IDs for both the S1000 and the other SCSI device.
Disk operations 4 Disk operations The DISK button allows you to perform a number of disk-related operations, over and above those which you can perform from the SELECT PROG mode. Loading from disk The S1000 allows you to load samples, programs, programs together with their associated samples, drum settings and operating systems from disk. This flexibility helps you pick and choose the sounds you need for a session or performance with the minimum of trouble.
Disk operations The parameter under the "type of load:-" message can take a number of values. These are described below. When you have selected the appropriate value, you can press CLR or GO. CLR will delete all programs and samples from memory, and then load the chosen file(s) from disk. will try to load the chosen file(s) into memory without deleting anything first.
Disk operations Auto-loading If you turn on the S1000 with a diskette in the drive, the contents of the disk will be loaded into memory. If the disk contains a copy of the operating system, and this operating system is a higher version number than the ROM version, this will be loaded.
Disk operations 3) Disk volumes have a limit to the number of files which may be stored on them (samples, programs, drum settings, etc). It is unlikely that you. will exceed this limit (64 files), but it is possible (for instance, a Latin percussion setup may use many samples, and have many different multi-timbral programs associated with it). Be aware of this limit when creating complex setups.
Disk operations When you have entered the new name, press VOL to rename the volume (or diskette), or highlight a file with the CURSOR knob, and press FILE to rename the highlighted file. With a hard disk fitted, , MIDI Program Change messages may be used to load volumes. Use the "vol load number" parameter on this page to assign a number from 1 to 128 for the current volume, or set this value to OFF.
Disk operations When using the IB-103 interface board, SCSI (Small Computer Systems Interface) numbers may be from 0 to 7, and the two numbers for the S1000 and the hard disk must be different. If an internal hard disk is fitted, the number of this hard disk will be set to 5, and the SCSI ID of the S1000 for use when accessing from an external initiator will be set to 6 (this number can be changed).
Disk operations PARK is a very important operation if you have a hard disk fitted, and should be performed every time you end a session with a S1000 with a hard disk fitted. If you do not have a hard disk fitted, this does not apply to you. The PARK procedure makes the hard disk safe for transportation. If you neglect to do this, you stand the chance of losing the data on the hard disk and the hard disk itself if the S1000 is roughly handled. Press PARK .
Disk operations 4014byte hard disk Partition size as indicated on display Partition A Partition B 8014byte hard disk Partition size as indicated on display Partition A Partition B Partition C 301.lbytes 40Mbytes 5014bytes 60mbytes 3837 2085 5117 805 5925 - 5925 - 30t4dytes 40Mbytes 50Nbytes 601•lbytes 3837 3837 2556 5117 5117 - 6397 3846 - 7677 2566 - Select "HARD" at the top of the screen, and press either FORM or ARR, depending on the action you want to take.
MASTER TUNE 5 MASTER TUNE The MASTER TUNE button accesses a few basic jobs, primarily concerned with tuning. Tuning and transposing The 51000 can be transposed by +9 semitones and fine tuned by +50 cents (one semitone) to enable easy playing in difficult keys and to match tuning with other instruments. When you first press the MASTER TUNE button, two scales indicate the current transposition and tuning.
MASTER TUNE SOFT This page contains two parameters which affect the way when a "soft pedal" (MIDI controller 67) is depressed, and a Note On command is received. The first parameter determines how the volume will be affected (0-99). The higher the number, the greater the amount of volume reduction. The second number determines how the attack will be stretched or "softened" when the controller is pressed.
6 DRUM The S1000 is capable of acting as a highly sophisticated percussion synthesizer, using the AKAI ME-35T audio/MIDI trigger interface unit to produce MIDI trigger signals from a variety of sources. Two such units may be connected, and programming of them may be carried out from the S1000 rather than on the more limited displays and controls of the ME-35Ts. For such programming to take place, a MIDI loop must be set up, from IN to OUT and OUT to IN.
DRUM ALL inputs may be globally edited to rough values, and then individual (1-8) inputs may be selected for fine adjustment. This method of working can save you a lot of time. The "chan" (1-16) and "note" (C0-G8) of the selected inputs) can be selected, as can the sensitivity and trigger levels of the inputs (both can be varied from 0 to 99). Note that as the trigger levels are adjusted, they are displayed graphically on the right of the screen.
APPENDICES APPENDICES The following pages contain information that, while not essential to the operation of the S1000, nonetheless may be useful as reference.
APPENDICES MIDI IMPLEMENTATION CHART for S1000 series FUNCTION TRANSMITTED RECOGNIZED REMARKS Basic Default Channel Changed Default x x x o1 o 1 - 16 Mode 3 Mode 1-4 OMNI On/Off.
APPENDICES S1000 PROGRAM CHART (!'his chart is provided as an example of how to record the program settings you create for the S1000. Feel free to make copies of this page for your own use) Disk Name Sequence disk Date Size Session Producer Piece Artist Program name Samples Keygroup LOW Version 2.
ARertouch See 'Pressure' Assigning keygroups Attack hold Audio/MIDI interface (ME-35T) Audio connections Autolooping DRUM button 5l 56 79 22 41 B Backup to DAT Balanced sample sources Recording connections Bandwidth of samples Basic loudness Boot-up priorities See also 'OperonngSyah'm Buttons 74 17 34, 47 29 _ 9 C Changing between display pages Connections General Sound sources Constant pitch samples Control wheels Pan position Pitch LFO Copying samples Copyright Crossfading Looping crassfading Posit
INDEX Keygroups Keyrsnge Keys Kepapan L LCD display Sample display Zooming in and out LFO Pan position Pitch desync Program Pitch Loading files from disk Loading programs and samples from disk Loading programs from disk LOOP IN RELEASE LOOP UNTIL RELEASE Looping Autolooping Hints Loop length Looping crossafading Pitch offset Setting the loop number Setting the loop point Time Looping samples Low Frequency Oscillator See “LFO" 61 29 9 10, 53 17 38 39 10 62 63 62 69 31 30 45, 49 45, 49 10 41 41 41 41 45,50
INDEX Sample coherence 62 Sample level 68 Selecting program 26 Selecting samples 67 Sustain of sound during program change 27 Tuning of samples 63, 68 Velar Vel and volume offset Volume Volume control by velocity Program Change Program Change sad volumes Program Change OMNI Programs 10 54 61 61 64 73 &4 R Radio interference See "FCC notice" Re-sampling at different rates Filters REC GAIN switch REC IN connectors Receive monitor for MIDI Recording 'meter" Recording time Renaming Samples Renaming files on
INDEX volume (memory) 12 W Warranty 2 Z Zooming in and out Index - iv 39 Version 2.