Instruction manual

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KONA 3 Control Panel, Control Tab, Default Kona Output Pulldown Menu
Default KONA Output Choices and their meanings:
Macintosh Desktop: when selected, this selection causes the KONA 3 program
video output (digital and analog) to be an extension of the Macintosh desktop.
Mac OS windows and applications can appear (when applicable) on the KONA
outputs. It is wise to select in the Mac OS System Preferences>Displays the
checkbox “Show displays in menu bar” so that you can access the various
settings for the extended desktop for your NTSC or HD monitor from the
menu bar. Selecting “Number of Recent Items” and setting it to 10 is also
beneficial for making configuration of the Macintosh Desktop mode simpler.
Input Pass through: this selection directs KONA 3 to route video from its
selected input through the card for processing and output. When this selection
is in effect, all Primary/Secondary Format selections are available for selection in
controlling the output. This in effect makes the KONA 3 as a converter when
used in conjunction with the Kona Control Panel application and a Mac. No
applications other than the Kona Control Panel need to be open to convert
audio and video from one format to another. For example, if an SD source tape
needs to be dubbed to an HD tape, the signal might be routed from the SD
VTR to the Kona card, configured for upconversion in the Kona Control Panel
and then passed through to the HD VTR for recording.
Black: this selection directs KONA 3 to output video black whenever an
application isn't controlling the card.
Test Pattern: this selection directs KONA 3 to output a choice of preset pattern
when no other application is using the KONA board. In addition to the preset
test pattern choices, a “Load File...” selection at the bottom of the menu allows
you to load any standard Mac RGB graphics file (.tif, .psd, etc.) into the frame
buffer for display.
Note: the graphic file will not be scaled to fit. If it's smaller than the current frame
buffer format, KONA 3 will center it in the frame. If it's larger than the current
frame buffer format, it will be cropped on the right and bottom. Also some graphics
formats and bit depths may not be supported. Once a graphic file is loaded into the
frame buffer it will be retained until it is overwritten by another graphic or test
pattern, or when power is turned off. Graphic file names are only “remembered” in
the menu as long as the Kona Control Panel application is running.