Installation guide
Table Of Contents
- A Quick Tour
- Before You Begin
- Introduction to Timing Analysis: Trigger on an Edge
- Verify Pulse Widths
- Introduction to State Analysis: Trigger on an Event
- Trigger on a Sequence of Events
- Trigger on a 4 Bit Serial Pattern
- Trigger the Oscilloscope with the Timing Analyzer
- Load the RESET Configuration File
- Connect the Oscilloscope Probe and Turn the Glitch On
- Get the Analog Waveform on the Display
- Set Up the Timing Analyzer
- Set Up the Timing Analyzer to Trigger on the Glitch
- Tell the Oscilloscope When to Trigger
- Set Up the Analyzer to Arm the Oscilloscope
- Run the Timing Analyzer and Oscilloscope
- Add the Analog Waveform to the Timing Waveform
- Turn the Glitch Off
- Save Your Work
- Lesson Summary
- Using the Pattern Generator
- Load the RESET Configuration File
- Connect the Pattern Generator
- Set Up the Timing Analyzer
- Set Up the Bus Labels
- Define the Trigger Conditions: Trigger on a 1
- Set Up the Pattern Generator
- Program the Pattern Generator Output
- Start the Pattern Generator and View the Walking Ones Pattern
- Stop the Pattern Generator
- Save Your Work
- Lesson Summary
- Setting the Jumpers
- About the Credit Card Board

4
In This Book
You can use this book in two ways: you can start with chapter 2 then
progress chapter by chapter, or you can start with chapter 2 then
randomly access the exercises you want to do with minimum setup.
Part 1: A Quick Tour
❏ Chapter 1, A Quick Tour, introduces you to logic analysis, your logic
analysis system, and the steps you must take to make a measurement.
Part 2: Making Basic Measurements
In Part 2, you make real measurements with the credit card board.
❏ Chapter 2, Before You Begin
❏ Chapter 3, Introduction to Timing Analysis: Trigger on an Edge
❏ Chapter 4, Verify Pulse Widths
❏ Chapter 5, Introduction to State Analysis: Trigger on an Event
❏ Chapter 6, Trigger on a Sequence of Events
❏ Chapter 7, Trigger on a 4 Bit Serial Pattern
❏ Chapter 8, Trigger the Oscilloscope with the Timing Analyzer
❏ Chapter 9, Using the Pattern Generator
Part 3: Reference
Part 3 contains information about the credit card board and how to set the
jumpers on the board.
❏ Chapter 10, Setting the Jumpers
❏ Chapter 11, All About the Credit Card Board