Aerosoft
Venice X 1.00 Contents Contents ....................................................................................................... 2 Copyrights .................................................................................................... 3 Credits ......................................................................................................... 4 Introduction .................................................................................................. 5 System requirements .........
Venice X 1.00 Copyrights The manual, documentation, video images, software, and all the related materials are copyrighted and cannot be copied, photocopied, translated or reduced to any electronic medium or machine legible form, neither completely nor in part, without the previous written consent of AEROSOFT. THE SOFTWARE IS FURNISHED «AS IS» AND IT DOES NOT COME FURNISHED WITH ANY GUARANTEE IMPLICIT OR EXPRESS.
Venice X 1.00 Credits Concept: Developer: Project Management: Manual, documentation: Installer: Andras Kozma / Winfried Diekmann Andras Kozma Mathijs Kok Mathijs Kok Andreas Mügge Additional credits should go to Microsoft’s 'Virtual Earth' as it was a great help while making the scenery, without it there would have been a lot of faulty buildings and the like. Judging the height of a building is not really possible while looking at an aerial or satellite photo but Virtual Earth solved that problem.
Venice X 1.00 Introduction Andras Kozma has done three versions of Venice for Flight Simulator and I have been involved with all of them. Seeing a product like this grow from the concept to the released code is fascinating and the two previous versions where a great commercial success. We are sure this one will be received with the same enthusiasm as it shows the new options of FSX fully.
Venice X 1.00 System requirements • • • • • • • • Flight Simulator X with Service Pack 1 (at www.fsinsider.com) DVD-ROM drive CPU: 3 GHz (duo core highly recommended) 1 GB RAM (2 GB recommended) 400 MB free disk space Soundcard Windows XP, Windows Vista (fully updated) Adobe Acrobat® Reader 7 minimal to read and print the manual (1) (1) Available for free, download at: http://www.adobe.com/prodindex/acrobat/readstep.html Support Support for this product is offered by Aerosoft.
Venice X 1.00 If you rename the files so they match the Service Pack your scenery will be FULLY adapted for your FSX. Performance This scenery is created to guarantee a solid 20 fps virtually over the whole scenery on a machine with the following hardware at the settings advised in this manual; - CPU: Intel Dual core 6400 running at 2.
Venice X 1.00 The Airports There are two airports in this scenery. Both have been designed so they look great yet are kind on framerates. The center of this scenery is Venice, the two airports are more or less needed because otherwise there would be no airport in the product. San Nicolo (LIPV) is a small airfield on a small island just south of Venice. It has a small grass strip, a few hangars and an old terminal building.
Venice X 1.00 Proposed settings As you will have noticed by the many gigabytes of this product, there are certain settings that are important for a fluent. The settings marked in red on the images below are the most important. To see all houses, aircraft and other 3d objects in good detail the Global texture resolution is very important, it needs to be at the highest setting. Take our advice and always leave it at that setting.
Venice X 1.00 Detail radius: Important for the resolution of the photo scenery as seen in the distance. Mesh resolution: Determines how detailed the undulation of the terrain is. Even at higher settings this does not affect framerates a lot. Texture resolution: Determines the resolution the ground textures are shown at. Venice X uses textures of just over 60 cm so a setting of 60 cm is okay.
Venice X 1.00 Cloud draw distance: A setting that affects framerates a lot but higher settings don’t really seem to add a lot of visuals. Cloud detail: Detailed clouds at medium settings will be enough for superb views, but when you are getting low framerates, the Simple clouds could help.
Venice X 1.00 Aviation Traffic: The other aircraft in the simulator do eat a lot of frames even if you do not see them, but both Tessera and San Nicola are not very active airports, so high settings are acceptable. Land and sea traffic: As CPU hungry as the aircraft, but they do make the waterways come to life. Low settings of Road vehicles are advised as there are dense roads close to Tessera. Note: Due to a bug in FSX SP2 most (if not all) Traffic will be removed in the areas close to Tessera airport.
Venice X 1.00 Frequently Asked Questions (FAQ) Q: Why are there steps (changes in altitude) in the sea? A: That unfortunately a result of the fact there is a change in default FSX altitude exactly over Venice. To solve this we had to flatten the whole area moving the ‘steps’ to another location. Q: Why is the terrain.cfg changed? A: The moment you flatten water areas you will get strips of land where the terrain moves to a new altitude.
RAC 4-4-7.6 AIP – Italia VIC 1A (A discrezione ATC) VIC VOR/NDB – TR 142° (RDL/QDR 142° VIC VOR/NDB) fino ad intercettare RDL232 TES VOR, quindi virare a sinistra fino ad intercettare e seguire RDL221 TES VOR (TR 041°) per il punto LATUS (D12 TES DME), quindi LARTI (D7 TES DME). VIC 1A (ATC discretion) VIC VOR/NDB – TR 142° (RDL/QDR 142° VIC VOR/NDB) until intercepting RDL232 TES VOR, then turn left until joining RDL221 TES VOR (TR 041°) bound to LATUS point (D12 TES DME), then LARTI point (D7 TES DME).
RAC 4-4-7.8 AIP – Italia VIC 1B (A discrezione ATC) VIC VOR/NDB – TR 142° (RDL/QDR 142° VIC VOR/NDB) fino ad intercettare QDM058° VEN L, quindi virare a sinistra fino ad intercettare e seguire QDR221° VEN L (TR 041°) per il punto LATUS (INT QDR221° VEN L/RDL127 VIC VOR), quindi VEN L.
RAC 4-4-7.8.
RAC 4-4-7.10 AIP – Italia PROCEDURA DI SALITA INIZIALE RWY 04R/L INlZlAL CLIMB PROCEDURE RWY 04R/L Dopo il decollo, procedere lungo il prolungamento asse pista fino ad incrociare QDR 137° ISA NDB. Quindi: se per SID VICENZA 5A, virare a sinistra per VIC VOR/NDB; se per SID ROTAR 5A virare a destra per intercettare e seguire QDR 128° ISA NDB; per altre SID virare a destra per intercettare e seguire QDR 130° ISA NDB fino a stabilizzarsi sulla SID assegnata.
RAC 4-4-7.12 AIP – Italia PROCEDURA DI SALITA INIZIALE RWY 04R/L INlZlAL CLIMB PROCEDURE RWY 04R/L Dopo il decollo, proseguire con prua pista fino a 2 NM TES DME, quindi virare a destra su DR 164° (a sinistra su DR 238° solo per SID VIC 5V) per stabilizzarsi sulla SID assegnata. After take-off, proceed on runway heading until 2 NM TES DME, then turn right on DR 164° (left on DR 238° only for SID VIC 5V) to join the assigned SID. Le virate dopo il decollo debbono eseguirsi con i seguenti parametri: a.
RAC 4-4-7.12.2 AIP – Italia PROCEDURA DI SALITA INIZIALE RWY 04R/L INlTlAL CLIMB PROCEDURE RWY 04R/L Dopo il decollo, procedere con prua pista fino a 2 NM TES DME , quindi virare a destra su rotta 130° (a sinistra su DR 238° solo per VIC 5V) per stabilizzarsi sulla SID assegnata. After take-off, proceed on runway heading until 2 NM TES DME, then turn right on TR 130° (left on DR 238° only for SID VIC 5V) to join the assigned SID.
RAC 4-4-7.14 AIP – Italia PROCEDURA DI SALITA INIZIALE RWY 22L/R INlZlAL CLIMB PROCEDURE RWY 22L/R La salita iniziale deve essere eseguita in modo da attraversare VEN L a 1200 FT AMSL o più, oppure mantenendo un rateo di salita di almeno 230 FT/NM fino a lasciare 2000 FT AMSL. The initial climb shall be performed either in order to cross VEN L at 1200 FT AMSL or above, or maintaining at least a rate of climb of 230 FT/NM until leaving 2000 FT AMSL.
AD 2 LIPV 6-2 AIP – Italia 1. Partenze per la SID VIC 5E 1. Procedere in VFR fino all' inserimento nella SID VIC 5E ad una altitudine di 3000 FT. Quindi continuare in IFR come previsto per la SID assegnata. Attraversare INT RDL 137 VIC VOR a 5000 FT o al di sopra. Departures for SID VIC 5E Proceed VFR until joining SID VIC 5E at an altitude of 3000 FT. Then continue IFR as published for the assigned SID. Cross INT RDL 137 VIC VOR at 5000 FT or above. 2. Partenze per la SID ROTAR 5A 2.