User manual

26 27
26 27
Manage Maps
In order to use maps within FSMap, you first need to integrate and
calibrate them using the FSMap application. By calibrating the map
you are telling FSMap the geographical boundaries of your map. In
order to be calibrated correctly, at least two reference points need to
be defined using their exact geographical coordinates. To assist you in
this process, the Flight Simulator database of navigation aids may be
used as a reference.
FSMap accepts graphic files within the following limitations:
Size 8.000*8.000 pixel for the external FSMap application•
Size 5.000 x 5.000 pixel for the FSMap gauge•
Graphics formats JPG, PNG, TIFF, BMP or GIF•
All colour depths•
We highly recommend you to stay away from using the maximum
values. Smaller charts will be loaded and displayed much quicker. As
Flight Simulator (including all components) has to be run within a
single 2GB memory space, large charts may eat up and block huge
amounts of memory, and may slow down Flight Simulator significantly.
The following hints will help you to conserve memory:
Use maps with 8 bit colour depth instead of 32 bit files•
Use smaller chart files. A resolution of 2.500 x 2.500 pixel is •
sufficient in most cases.
You should seriously think about expanding your main memory to
2GB. The minimum necessary amount of main memory is 1GB.