User manual
Aerosoft F-16 Fighting Falcon 1.00 Manual
Page 41 of 46
FAQ
Q: I want to shoot and bomb stuff.
A: Sorry, very early in the project development we decided to keep this about flying and not about
fighting. Not only because we think FSX should not be seen as a combat sim but also because there are
many things that are technically impossible or would require a lot of additional resources to complete.
Q: The afterburner does not look as I expect it to be.
A: With the release of FSX SP2, FSK ESP and FSX Acceleration things with effects and lights have not
become easier. An afterburner effect that works on all models seems nearly impossible so we decide to
go for an afterburner that does not rely on effects but is modeled. Also keep in mind that on the real
aircraft the visual effect can differ hugely due to environmental light, moisture and temperature levels.
These cannot be modeled in FSX.
Q: The speed brakes extend fully before retracting.
A: This was an issue that cannot be avoided without losing the partial retraction when the gear extends.
Q: The external lights are placed incorrectly.
A: Indeed. FSX has problems keeping lights in position. If you change your viewpoint the light will move
as well in relation to the aircraft. One of the nastiest bugs in FSX but there is nothing that can be done.
We tried keeping them in the aircraft.cfg and we tried adding them to the MDL but it all is the same. The
closer to the center of the model the worse the problem is so the fuselage lights have most problems.
You will also notice how the shine THROUGH the model (in this case inside the engine air inlet) --
another bug in the effects modeling.
Q: Why are there no things like blocks, generators etc when I apply the parking brakes?
A: For one simple reason: even when not shown they would add code to the MLD files and we decided
to use ANY bit possible on the aircraft itself.
Q: Why am I overstressing the aircraft all the time?
A: Contradictory to what most people think the flight computers do not prevent this. Under ideal (or
rather least ideal) conditions it is possible to pull so much G that even a clean and empty F-16 will break.
When you got stores underneath your aircraft you might be in Cat III conditions and limited to 5.5 G.
Exceed that and there is a good chance you will break parts of the aircraft. When in doubt check the
stores screen on the MFD to see what yoru maximum G load is.
For an updated FAQ see our forum: http://www.forum.aerosoft.com/index.php?showforum=141