Operation Manual Part 1

Aerosoft Digital Aviation
CRJ-700 CRJ-900
AOM PART 1
AIRCRAFT GENERAL / IN FSX
VOL
1
1-1-30
1 August 2017
CONTROLS
The tiller (used to steer the aircraft on the ground can be controlled by any
standard axis of the sim and thus be controlled by hardware.
If this does not work as expected (as we have seen in some tests) you can change
the behavior here as well.
COLORS
The CRJ’s come with two color settings in the PFD, you can select your preference here.
FLIGHT MANAGEMENT SYSTEM
You can load the PERF INIT data automatically or insert it manually. Manually is the more realistic option.
WEATHER RADAR PREFERENCE
The build in weather radar can take its data from Active Sky. The CRJ will automatically select the source if only
one weather add-on is installed, this selector is only needed it you have both installed.
MFD DEFAULT SETTINGS
You can select here what will be shown on the MFD by default on startup. Of course, you can always select this
in the MFD MENU, this is just a quick way to set your defaults.
USELESS FEATURES
If you are a SF nerd, leave this on. You will probably switch it off after a few startups.
SOUNDS
In this section, you can select what sounds are used and at what volume.
LIVERY MANAGER
You will find the livery manager in FSXMainFolder\Aerosoft\Digital Aviation CRJ\Livery Manager Folder.
Installing a livery is as simple as dragging the zip file you downloaded on top of the livery manager. For 90% of
the additional liveries this will work. All other livery ZIP files that meet the following conditions will be handled
automatic (if this method does not work ask the livery designer to be compliant with our standards):
There must be a txt-file ("readme.txt" or different name if it's the only txt-file) with the code snippet
for the aircraft.cfg included.
The snippet starts with [FLTSIM.X] and ends with a blank line.
In this snippet, the line "ui-type=*aircraft type*" must be contained, otherwise the manager doesn't
know which plane the livery should be added to.
Each ZIP-file can only contain one livery / alternative versions must be separated into two ZIP files.
The whole file must be a proper ZIP-file containing the file and folder structure on the first level. So do
not zip the folder with the files but only the files themselves.
Beside the text file there needs to be the texture folder with its extension name, containing a
"thumbnail.jpg"