User manual
Table Of Contents
Antarctica Vol. 1 - British Rothera and Beyond
Aerosoft GmbH 2021
36 37
English
F.A.Q.
Q: It‘s always pitch dark night – no matter which daytime I set!
A: This usually happens in a period between May-August when
there‘s the polar night. Change the season to something like February
or March (use “World Map → “Flight Conditions” → Then “Day”
settings center right) and you should have plenty of daylight. But note
that even in those Antarctic summer months the sun angle is rather
low.
Q: Why is the sea around Rothera always covered in ice? Looks a bit
weird with the ship and orcas piercing through the ice!
A: Those animations have been created assuming that the sea around
the base is mostly ice free, which is usually the case during the
summer months, when all flying takes place. We haven‘t been able to
recreate this problem happening in earlier MSFS versions during final
testing of this addon. In case it happens again, raise the temperature
above 0°C and you should be fine.
Q: From a distance I see a straight line in the water north of Rothera!
A: A known issue that is due to the tiling system MSFS uses for the
water shapes. Unfortunately, it cannot be fixed at this stage but
higher settings (particularly “Terrain Level of Detail” and “Terrain
Vector Data”) should lower this effect.
Q: Ships, boats and whales don‘t follow the surface of the sea in high
waves!
A: Unfortunately, until releasing this add-on MSFS still doesn‘t allow
us to have moving objects follow the surface of the sea. As much as
we‘d like to have everything piercing the waves as in real world, this
currently isn‘t possible in MSFS. Instead, everything on the sea will
follow a fixed path as if the surface would be flat.
Q: I cannot land on the research ship‘s helipad!
A: Unfortunately, until releasing this add-on MSFS still doesn‘t allow
us to equip moving objects with hard landable surfaces. To make up
for this we placed a copy of the same ship as a non-moving object in
a bay to the east (see POIs on the map to find it). This one does have
a landable helipad.
Q: The ground surface at Fossil Bluff and Sky Blu looks more like dirt
terrain and not like snow from close-up!
A: As of now MSFS doesn‘t allow to change the attributes of how
terrain looks from very close to something that looks more like snow
(with the exception for 3D terrains as can be seen at Rothera‘s
emergency skiway, which however doesn‘t allow us to place map-
selectable airports). You can however activate a little snow in the
weather settings, which will change how the terrain looks to some-
thing more matching from closeup.
Q: There are strange loud sounds when switching from inside to
outside view!
A: This seems to be a small bug in the MSFS sound engine that causes
sounds of the animated vehicles in the area to become excessively
loud once you switch to outside view. As if you would be next to each
source and then getting normal again once MSFS has recalculated the
actual distance to the source. Usually shouldn’t take more than a
second.
Q: The sea around Rothera is always frozen! Looks weird with whales
piercing through the ice and ships/boats “driving on it” without
leaving a trace!
A: For reasons unknown to us this almost ALWAYS happens when
you have everything set to “LIVE” for your flight (including weather).
Once you set your own weather or choose from existing weather
themes it shouldn’t happen anymore. Online weather services are not
very reliable down there anyway. Instead we recommend to use the
weather sources mentioned in this manual to create your own
real-world weather.










