General Guidelines

The Airbus A318/A319/A320/A321 In FSX
General guidelines
Vol
1
01-03-10
21 October 2015
You do not to be connected to any online flying service like IVAO or VATSIM but it most certainly is
possible.
You do not need any of FSX standard ways of connection, this is a fully stand-alone Peer to Peer
connection.
You can mix and match FSX, FSX:SE, P3D V2 in connection.
Vol 9 of the manuals contains a complete procedural flow of what is done by each pilot. Unless
you are very experienced it is a good idea to have this on hand.
SAVING AND LOADING MODES
There are so many systems in the Airbus that it is simply not possible to start up the sim and take-off. Many
systems would simply not work. That’s why we include an option to save AIRCRAFT STATES. In these saved
states all the systems (except the MCDU) are stored. There are 4 predefined states that are most used:
COLD & DARK, TURN AROUND TAXI and TAKE-OFF.
Note: when you used COLD & DARK you will need to activate the Batteries (or External
Power) to be able to use the right MCDU.
After installation of SP3 it is now possible to save a complete flight (situation and aircraft state
including all MCDU2 settings) just with one click. Just use the FS-menu function to save the
complete flight. It is not necessary anymore to save the aircraft state separately and therefore
this MCDU2 menu option has been deleted.
FRANK, OUR AVATAR
If you are using PREPAR3D v3 you will be able to us Frank, our
pilot, as the avatar (see the P3D v3 documentation about
information on avatars). When selecting an aircraft you can
also select the avatar to be loaded. You can load Frank with any
aircraft btw. He is able to stand idle (duh..), walk, run, stand to
crouch, walk while crouching, crouch to stand, jump, swim and
fall, all using the default P3D v3 commands. To spawn the
avatar go to any external view and use the [shift]-[control]-[e]
command.