User Guide
ADOBE PREMIERE PRO 2.0
User Guide
310
Turbulent Displace effect: Original image (left) and with variations of the Turbulent Displace effect applied (center and right)
Adjust the following controls for Turbulent Displace:
Displacement Specifies the type of turbulence used. Turbulent, Bulge, and Twist warp the image in slightly different
directions. Turbulent Smoother, Bulge Smoother, and Twist Smoother each perform the same operation as
Turbulent, Bulge, and Twist, except that they create smoother warps and may take longer to render. Vertical
Displacement warps the image vertically only. Horizontal Displacement warps the image horizontally only. Cross
Displacement warps the image both vertically and horizontally.
• Turbulent/Bulge/Twist Warp the image in slightly different directions.
• Turbulent Smoother/Bulge Smoother/Twist Smoother Perform the same operation as Turbulent, Bulge, and
Twist, except that they create smoother warps and may take longer to render.
• Vertical Displacement/Horizontal Displacement Warp the image either vertically only or horizontally only.
• Cross Displacement Warps the image both vertically and horizontally.
Amount Specifies the amount of displacement in the image. Higher values result in more distortion in the image.
Size Specifies the size or radius of the displaced or distorted areas in the image. Higher values result in larger areas
of distortion.
Offset Specifies the portion of the fractal shape that is present in the Program monitor, altering the shape of the
distortion on your clip. Because the fractal shapes used are infinite in all directions, what appears in the Program
monitor is only a small portion of the entire fractal. The Program monitor behaves like a fixed viewing area, and the
Offset control repositions the fractal within that view, which then brings a different portion of the fractal into view.
This alters the shape of the distortion.
Complexity Specifies the level of detail in the turbulence. Increasing the Complexity value increases the detailed
definition in the displacement pattern. Lower values result in smoother distortions.
Evolution Specifies the changes of the turbulence over time. Evolution values are progressive, not looping. The
image continues to change with each added revolution. The appearance of the image when this option is set to 0 is
different from that at 1 revolution, which, in turn, is different from that at 2 revolutions, and so on. The evolution
state progresses infinitely at each new value. To force the Evolution setting to return to its original state (necessary
to create a seamless loop) set the Evolution Options control to Cycle Evolution.
SetkeyframesforEvolutiontodeterminehowmuchtheturbulenceevolvesovertheperiodoftimeallowedbetween
keyframes. The more revolutions that are made between keyframes the more rapidly the turbulence changes. Higher
values may result in flashing rather than smooth changes.
Evolution Options Specifies how you render the effect’s evolution values. The options for this control are:
• Cycle Evolution Creates a cycle of evolution that loops over a set amount of time. Cycle Evolution returns the
evolution state to its starting point to create a smooth, progressive, looping animation. Copied and pasted evolution
keyframes start and end with the same value, and the resulting animation repeats, rather than producing a smoothly
transitioning cycle.










