Operation Manual
159
Applying transitions and special effects
Last updated 10/4/2016
Notch
The Notch effect removes frequencies that are near the specified center. The Center control specifies the frequency to
be removed. If you are removing power-line hum, type a value that matches the power-line frequency used by the
electrical system where the clip was recorded. For example, in North America and Japan, type 60 Hz, and in most other
countries, type 50 Hz.
PitchShifter (Windows only)
The PitchShifter effect adjusts the pitch of the incoming signal. Use this effect to deepen high voices or vice versa. You
can adjust each property by using graphical controls in the Custom Setup view, or by changing the Individual
Parameters values.
Pitch Specifies the change in pitch in semitone steps. The adjustable range is between -12 and +12 semitones.
FineTune Fine tunes the semitone grid.
Formant Preserve Prevents formants in the audio clip from being affected. For example, use this control when
increasing the pitch of a high voice to prevent it from sounding cartoon like.
Reverb (Windows only)
The Reverb effect adds ambience and warmth to an audio clip by adding the reverberation the sounds might have had
recorded in a “live” room. Click the triangle beside the Custom Setup button to view the following options:
PreDelay Specifies the time between the signal and the reverberation. This setting correlates to the distance a sound
travels to the reflecting walls and back to the listener in a live setting.
Use the graphical controls in the Custom Setup view, or adjust the Individual Parameters values.
Absorption Specifies the percentage in which the sound is absorbed.
Size Specifies the size of the room as a percentage.
Density Specifies the density of the reverb “tail.” The Size value determines the range in which you can set Density.
Lo Damp Specifies the amount of dampening for low frequencies (in decibels). Dampening lower frequencies prevents
the reverb from rumbling or sounding muddy.
Hi Damp Specifies the amount of dampening of high frequencies (in decibels). Low settings make the reverb sound
softer.
Mix Controls the amount of reverb.
Swap Channels
The Swap Channels effect switches the placement of the left and right channel information.
Treble
The Treble effects lets you increase or decrease higher frequencies (4000 Hz and above). The Boost control specifies the
amount, measured in decibels, to increase or decrease. Use this to compensate, for example, when low instruments
overpower high instruments in a soundtrack.