Operation Manual

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Drawing and painting
Last updated 11/30/2015
Note: The result shown above displays a bounding box around the path. If the Selection tool was recently active, you’ll
see this bounding box. If the Direct Selection tool was more recently active, the path appears with anchor points instead.
Draw multiple objects as a grid
When using frame-creation tools such as the Rectangle tool or Type tool, you can create a grid of equally spaced frames
by using modifier keys.
For a video on drawing objects in a grid, see http://tv.adobe.com/go/4949/.
1 Select a tool that lets you draw a frame.
2 Begin dragging. While still holding down the mouse button, do any of the following actions:
Press the Left and Right Arrow keys to change the number of columns. Press the Up and Down Arrow keys to
change the number of rows.
Hold down Ctrl (Windows) or Command (Mac OS) and press arrow keys to change the spacing between the
frames.
3 Release the mouse button.
If you want to use the arrow keys to change the number of sides or star inset while using the Polygon tool, press the
Spacebar while holding down the mouse button.
Draw a placeholder shape
A placeholder shape is an ellipse, rectangle, or polygon that appears in the document window with an X, indicating that
it should be replaced by text or an image later.
1 In the toolbox, select the Ellipse Frame tool , the Rectangle Frame tool , or the Polygon Frame tool .
2 Drag in the document window to create the path or frame. Hold down Shift to constrain the width and height of the
frame.
You can change the crop amount, reference point, and other fitting options for a placeholder frame by choosing Object
> Fitting > Frame Fitting Options.
Specify polygon settings
1 If you want the polygon settings to apply to existing shapes, select the polygons.
2 Double-click the Polygon tool , specify the following settings, and click OK:
For Number of Sides, type a value for the number of sides you want for the polygon.
For Star Inset, type a percentage value to specify the length of a star’s spikes. The tips of the spikes touch the outer
edge of the polygons bounding box, and the percentage determines the depth of the depression between each
spike. Higher percentages create longer, thinner spikes.