Operation Manual

Table Of Contents
ADOBE AUDITION 3.0
User Guide
219
The initial length of newly-entered notes is defined by the Note Value setting in the Grid options. (See “Determine
musical timing with the MIDI grid” on page 217.)
Trim or extend notes
1
Click the Select tool or the Draw tool .
2 In the grid, position the pointer over the left or right edge of a note. When the pointer becomes a double-
arrow , drag.
Move notes
1
Click the Select tool or the Draw tool .
2 In the grid, position the pointer over the middle of a note. When the pointer becomes a hand , drag.
Copy and paste notes
1
Select the notes in the grid. Then choose Edit > Copy.
2 Click the destination track at the desired start point, automatically moving the current-time indicator. Then
choose Edit > Paste.
Pasted notes initially reflect original pitch values, but you can move pasted notes if needed.
To quickly copy selected notes to another location in the same track, Ctrl-drag them.
Automatically adjust timing, velocity, and transposition
1
In the grid, select the desired data.
2 From the Edit menu, choose any of the following:
Humanize Slighty offsets timing relative to the grid, providing a human feel to notes you’ve manually entered.
Quantize
Aligns note timing with the grid, a useful option for recorded performances that are rhythmically out of sync.
Randomize Velocity Assigns arbitrary velocity values to each selected note, often producing a more human feel,
particularly for drum tracks.
Transpose Adjusts pitch up or down in semitones (half-steps) and full octaves that you specify in a separate window.
Undo or redo edits
In the upper-left of the Sequencer, click the Undo or Redo button.
Edit velocity and controller data
MIDI velocity data determines how hard each note is struck; MIDI controller data adjusts common synthesizer
parameters such as modulation, filter resonance, and portamento. To create controller data, you adjust assigned
knobs and sliders on a MIDI hardware controller while recording performances. You can then edit the recorded
values in the Sequencer, fine-tuning them to achieve precise musical results.
Both velocity and controller data have value scales ranging from zero to 127. At a velocity of zero, for example, a note
is unplayed and inaudible. At the maximum velocity of 127, however, a note is played as loudly as possible.