User Guide

74 CHAPTER 7
The fountain once again in the Player View. The Appearance Editor’s Player View lets you see objects as they will appear in
the Atmosphere Player.
Working with the Actor Object
The Actor object designates the position and orientation of the viewer in the Player View. In the Scene view, the Actor
object looks like a small human fi gure
. The easiest way to select the Actor object is to click on its name in the Scene
Hierarchy palette. To see a scene in the Player View from a specifi c viewpoint, you can move and rotate the Actor
object in the Scene Editor and then switch to the Player View to see the scene from the Actor’s location. Conversely,
if you navigate to a position in the Player View and then select a Scene Editor view, the Actor object’s position will be
updated to that position.
The Actor object can help you position the Entry Point location. The Entry Point is the location where viewers and
avatars appear when they fi rst enter an environment. If you select the default Entry Point in the Scene Hierarchy
palette, two buttons will appear in the Inspector palette: Move Entry Point to Actor Location and Move Actor to Entry
Point Location. The fi rst will place the Entry Point at the same position as the Actor object. The second button will
move the Actor object to the Entry Point’s current location.