User Guide
48 CHAPTER 5
Scene Toolbar Tools
Icon Name Description
Place Scene Object Preset Places the currently selected Scene Object Preset in the scene
Place Empty Solid Object Places an Empty Solid Object in the scene
Script Places an Script in the scene
Portal Places a Portal in the scene
Entry Point Places an Entry Point in the scene
Anchor Places an Anchor point in the scene
Texture Tools
The Texture Tools toolbar is used to apply, edit and remove textures from objects. These tools will only be available
when an Appearance Editor window (also called a Player View) is selected.
Texture Toolbar Tools
Icon Name Description
Edit Texture Tool Selects textures and displays texture properties in the Inspector palette
Remove Texture Tool Removes texture from the object
Sample Texture Tool Loads texture properties in the Inspector palette
Apply Texture Tool Applies texture to the object or face
Using the Options Toolbar
The Options toolbar includes controls that change based on the active view. For example, when a Scene View or a
Solid Object view is selected, the Options toolbar includes include controls for numerically moving, rotating and
scaling the selected object, setting grid spacing and welding connectors. If a Player View window is active, options for
Collide, Gravity and Show Hidden Objects appear.
The Options toolbar will also change as you select tools to move, rotate and scale objects.
The Options toolbar offers an easy way to position items precisely.
The Options toolbar fi ts nicely along the bottom edge of the interface.










