User Guide
374 APPENDIX E
constraint = solver.createWheelConstraint(frame.physicalModel, wheel.physicalModel);
constraint.strength = 1.0;
constraint.tau = 1.0;
speed = 2.0;
maxTorque = 5.0;
constraint.setMotorSpeedAndMaxTorque(speed, maxTorque);
setSteeringAngle(45);
pivot = Vector (0, 0, 0);
axle = Vector (1, 0, 0)
suspension = Vector(0, 1, 0);
constraint.setWorldSpacePivotAxleAndSuspension(pivot, axle, suspension)
solver.addConstraint(constraint);
removeAnimator(this);
}
}
addAnimator(loader);










