User Guide

ADOBE ATMOSPHERE 201
User Guide
Apply textures only to visible faces instead of entire objects where you can.
Avoid using a large number of faces in a single object.
Avoid using 2 or more dynamic lights in a single environment.
Be judicious in using physical models – objects that are scripted to obey physics. Too many physics calculations
will slow the entire environment.
Offer a smaller environment with a lower screen resolution for users that must use software rendering.
Avoid using a large number of Viewpoint Objects.
Use Billboards for complex objects such as trees that are diffi cult to include as geometry models.