User Guide

178 CHAPTER 13
Sky cones can be textured to show the surrounding environment. The distant plain, hills and sky are textures on the sky
cone.
Using Object Light Maps
For each surface, you can specify whether there should be a Light Map. This option is in the Light Map tab of the
Inspector palette when a color or texture preset is selected or when the Edit Texture Tool is used to inspect an object
surface.
The Light Map tab of the Inspector palette lets you enable Light Maps and set their Brightness and Sampling Density.
In the Light Map tab, you can also set the Brightness and Sampling Density for each color and texture.
Using Dynamic Lighting
Dynamic lighting is a real-time effect generated by scripts that are added to the scene. Dynamic light is computed
in real-time as users navigate the environment and is usually used with moving objects. You can learn more about
scripting in Chapter 14, Adding Interactivity with Scripts.