User Guide

57
ADOBE ATMOSPHERE
User Guide
To display the Lighting Control palette:
Choose Window > Lighting Control.
Applying lighting
Each time you apply lighting, Atmosphere Builder recalculates how much light non-
luminous surfaces receive. You can apply lighting to a face of an object, an object, or every
surface in the world. In addition, you can stop the lighting process at any time. These
controls allows you to fine-tune the lighting in a world with precision. For example, you
can queue up five lighting passes, and stop the lighting process when you are satisfied with
the results.
To apply lighting to every surface in a world:
1 Select Browser view.
2 In the Lighting Control palette, click Add Lighting to Scene.
3
If desired, click Add Lighting to Scene multiple times to execute multiple lighting passes.
Atmosphere Builder creates a queue that lists each surface in a world, and adds additional
lighting passes to the end of the queue. The Faces field in the Lighting Control palette
displays the number of faces that remain to be processed at any time. The Pixels field in
the Lighting Control palette displays the percentage of completed pixels in the currently-
processing face.
To apply lighting to an object:
1 Select Browser view, and use the move tool () to navigate until you can see the object
you want to apply lighting to.
2 Select the light object tool ().
3 Click the object.
To apply lighting to a face:
1 Select Browser view, and use the move tool () to navigate until you can see the face
you want to apply lighting to.
2 Select the light face tool ().
atmosphere.book Page 57 Wednesday, March 21, 2001 6:14 PM