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Introducing Adobe SpeedGrade CS6
Streamlined user experience
Discover the colorist’s craft through the innovative SpeedGrade CS6 interface, which guides you
through the process of grading your projects. SpeedGrade CS6 opens in Desktop view, where you
locate clips or EDLs to add to the timeline. The Desktop provides powerful search and filter tools for
assembling your assets, and you can set up multiple Desktops to manage different projects. Once
your clips are on the Timeline, toggle to hide the Desktop and see your footage in the Monitor.
With your content loaded, click on the Look tab to apply primaries and secondaries, along with
film-style filters and effects—and shape light and color with accuracy and artistry.
A typical workflow begins with basic color correction tasks, such as balancing blacks and whites
and adjusting the gamma. This can be done with a single primary color correction layer or you can
add new layers for more granular control. You might make overall adjustments on the first primary
layer, add another layer for shadow, midtone, and highlight adjustments, and use additional layers
for secondaries. Once your shots are color-balanced and you’ve started matching your shots, you
can move on to crafting a more nuanced creative look, which you can apply scene-by-scene. Look
design communicates the mood of the story and gives your work its distinctive visual signature.
The SpeedGrade CS6 interface organizes color grading tasks logically, so you can work efficiently,
but is also flexible, so you can move around within your workflow as you shape your looks.
Locate clips, completed sequences, or EDLs on the Desktop. Add items to the timeline by double-clicking their thumbnails.
Apply color adjustments to the overall image, shadows, midtones, and highlights using the Look panel. Design and rene
looks by layering multiple primaries, secondaries, and eects.
What is a .Look le?
SpeedGradeCS6savesgrades,
includingprimariesandsecondaries,
masks,eects,andseingsforeach
layerasa.Lookle.Youcansave,
copy,reuseandmodify.Looklesfor
dierentshotsandprojects.Partsof
the.Looklecanalsobeexportedas
LUTsforusewithothertools.
Build sophisticated
looks as layers, each
with its own controls
and opacity.
Looks are stored in the
.Look browser.










