User Manual

©American Audio® - www.americanaudio.us - VMS5.0 Instruction Manual Page 11
tap the CUE button to create a BOP EFFECT.
 Press this button to PAUSE what ever music source is playing. Press
this button again to PLAY your desired music source.
16. JOG WHEEL - This wheel has three functions;
Attention: Make sure that nothing is touching or resting on the jog wheels when you power on the
VMS5.0.
A. The wheel works as a pitch bend during Playback. Turning the wheel clockwise can increase the
pitch percentage up to 100%, and turning the wheel in the counter-clockwise direction can de-
crease the pitch percentage down to -100%. The pitch bend will be determined on how long
you turn the jog wheel continuously.
The jog wheel also controls the scratch effect, when the scratch effect is active.
C. The jog wheel can also serve as frame search.
Note: The inside of the wheel is touch sensitive and the outside edge of the wheel is not. Example:
You can scratch by touching the inside or center of the wheel, and pitch bend when you touch the
outside edge of the wheel.
17. VINYL - Pushing this button activates VINYL mode.
 Enables secondary MIDI command on buttons, jog wheel, and MIDI functions on mouse
pad. Example: Press SHIFT and VINYL to activate Keylock.
- The (-) pitch bend function creates a momentary “Slow Down” in the
BPM’s (Beats per minute) while it is playing. This will allow you to match the beats between two play-
ing audio sources. Remember, this is a momentary function. When you remove your finger from the
pitch button, the BPM’s will automatically return to pitch Slider'S pitch value Holding down this
button will give a maximum of -100% pitch. Use this function to slow to another playing music source.
Be sure to notice that this function is a momentary pitch adjustment, for a more precise adjustment
use the pitch Slider (7) to match the BPM’s with another playing music source.
    The (+) pitch bend function creates a momentary “BUMP” in the
BPM’s (Beats per minute) while it is playing. This will allow you to match the beats between two play-
ing audio sources. Remember, this is a momentary function. When you remove your finger from this
button, the BPM’s will automatically return to the pitch Slider'S selected pitch. Holding down this
button will give a maximum of +100% pitch.
 These buttons are used to assign the BANK BUTTONS as either a
Sample or Cue.
21. PITCH SLIDER - This slider is used to adjust the playback pitch percentage. The slider is a set
adjustment and will remain set until the pitch slider is moved or the pitch function has been turned off.
 Pushing this button activates activates the Keylock.
GENERAL FUNCTIONS AND CONTROLS (Cont.)