User Manual

from busio import I2C
import neopixel
import audioio
import board
# Create seesaw object
i2c = I2C(board.SCL, board.SDA)
seesaw = Seesaw(i2c)
# built in CPX button A
button = DigitalInOut(board.BUTTON_A)
button.direction = Direction.INPUT
button.pull = Pull.DOWN
# NeoPixels
pixels = neopixel.NeoPixel(board.A1, 10, brightness=0)
pixels.fill((0,0,250))
# Analog reading from Signal #1 (ss. #2)
foot_pedal = AnalogInput(seesaw, 2)
# Create one motor on seesaw PWM pins 22 & 23
motor_a = motor.DCMotor(PWMOut(seesaw, 22), PWMOut(seesaw, 23))
motor_a.throttle = 0
def map_range(x, in_min, in_max, out_min, out_max):
# Maps a number from one range to another.
mapped = (x-in_min) * (out_max - out_min) / (in_max-in_min) + out_min
if out_min <= out_max:
return max(min(mapped, out_max), out_min)
return min(max(mapped, out_max), out_min)
# Get the audio file ready
wavfile = "unchained.wav"
f = open(wavfile, "rb")
wav = audioio.WaveFile(f)
a = audioio.AudioOut(board.A0)
time_to_play = 0 # when to start playing
played = False # have we played audio already? only play once!
while True:
# Foot pedal ranges from about 700 (unpressed) to 50 (pressed)
# make that change the speed of the motor from 0 (stopped) to 0.5 (half)
press = foot_pedal.value
speed = map_range(press, 700, 50, 0, 0.5)
print("%d -> %0.3f" % (press, speed))
motor_a.throttle = speed
if not time_to_play and speed > 0.1:
print("Start audio in 3 seconds")
time_to_play = time.monotonic() + 3
elif time_to_play and time.monotonic() > time_to_play and not played:
print("Playing audio")
a.play(wav)
played = True
# turn on/off blue LEDs
if button.value:
if pixels.brightness < 0.1:
pixels.brightness = 1
© Adafruit Industries
https://learn.adafruit.com/adafruit-crickit-creative-robotic-interactive-
construction-kit
Page 135 of 201