Datasheet
To make new bitmaps, make sure they are less than 128 by 128 pixels and save them in 24-bit BMP format! They must
be in 24-bit format, even if they are not 24-bit color as that is the easiest format for the Arduino. You can rotate images
using the setRotation() procedure
You can draw as many images as you want - dont forget the names must be less than 8 characters long. Just copy the
BMP drawing routines below loop() and call
bmpDraw(bmpfilename, x, y);
For each bitmap. They can be smaller than 128x128 and placed in any location on the screen.
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