User Guide
Chapter 7: Sprite Technology
Transparency palette options
Options for opacity, transfer mode, scope, and masks appear in the Transparency palette. When an
object is selected, the Transparency palette displays the object’s opacity and transfer mode.
Opacity Drag the slider or enter a percentage to set the opacity of a selected
object.
Scope Set the transparency scope for a selected vector object.
Transfer Mode Select a transfer mode. This is the method for blending a color with the
background color.
Mask Click to show or hide the mask options.
Edit When a selected object has a channel mask or vector mask, click Edit to
edit the mask.
Channel Editing View Choose Channel to create a channel mask. Choose a vector mask style to
create a vector mask. If the object has a mask, the menu shows the type
of mask. Choose None to remove the object’s mask.
When a masked object is selected, mask options appear in this area.
Opacity effects
Opacity is a basic transparency effect that can be applied to any object.
When an object’s opacity is less than 100%, the object appears partly transparent. You can reduce
the opacity of a text object, for example, so a background image is visible through the type.
You use the Opacity slider to set the opacity of objects. The Opacity slider is available in the
Properties bar and the Transparency palette. The slider in the Properties bar will set opacity for one
or more selected objects. The slider in the Transparency palette is available only when a single object
is selected.
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