User Guide

Chapter 7: Sprite Technology
1. Select the object whose effects area you want to adjust.
2. In the SpriteEffects palette, choose Size of Effects Area from the palette menu.
3. In the Effect Dimensions dialog box, do one of the following:
Set the size of the effects area by entering the distance from the rulers zero point to the
left, top, right, and bottom sides of the effects area rectangle.
Click a button to enlarge ( ) or reduce ( ) the size of the effects area. When you
click a button, the distance values in the text boxes show the new effects area size.
4. Click OK to apply the settings.
Lens effects
You can apply effects to a lens the same as you apply effects to other objects. Lens objects let you
limit an effect to a particular region of an illustration, or they let you magnify an area when you want
to show a detailed view. The default lens effect is normal (100%) magnification, but you can change
this if you want to see a magnified view. You can also change the viewpoint of what is displayed in the
lens. By default the viewpoint is the center of the lens. If you want to offset the lens from whatever is
directly behind it, you can change the viewpoint.
Creating a lens
You can create a lens from any object (except a lens). If you want to preserve an object, make a copy
and convert the copy to a lens. Fill inks are removed when vector or text objects are converted to
lenses. The stroke on a lens is not affected by the effects applied to the lens.
To create a lens object:
1. Create an object to use as a lens. You can create a new object or copy an existing object.
Fill inks are removed when vector or text objects are converted to lenses.
2. Select the object you want to use as a lens.
3. Do one of the following:
In the Properties bar, click the Make Lens button.
Choose Object | Convert to Lens.
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