User Guide
DMX values Turning on & maintenance
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VR8 Gobo - Channel 4
Gobo DMX (VR mode) DMX (CE mode)
Blackout 0 0
Open 16 24
Laser 32 40
Star 48 56
Slice 64 72
Tunnel 80 88
Heart 96 104
Eurostars 112 120
Sunburst 128 136
Triangle 144 152
Slash 160 168
Bubbles 176 184
Segment 192 200
Slowest strobe 242 226
Strobe 2 244 230
Strobe 3 246 234
Strobe 4 248 238
Strobe 5 250 242
Strobe 6 252 246
Fastest strobe 254 254
NB: Intermediate values will give mixed gobos if GSN (Gobo snap) is set to
OFF.
VR8R Gobo - Channel 4 - CE mode off
Gobo DMX CE-off
Open 0-31
Dot line 32-63
Bars 64-95
Tunnel 96-127
Star circle 128-159
Triangle 160-191
Slash 192-223
Bubbles 224-255
Always snaps to full gobos.
When you turn the VR on
When you connect the power, the display will show
---
, then
ABSTRACT
VR
will scroll across. The display will show
INI
until the VR has completed
its initialisation sequence, which takes about 10 seconds. You may hear some
bumping noises as the VR checks the limits of movement on the motors.
The VR8 lamp will take about 60 seconds from turn-on before it reaches full
brightness..
If you turn the VR8 off, you should leave it for about 15 minutes to allow the
lamp to cool before turning it on again. The discharge lamp will not restrike
while it is hot.
Positioning note for the VR8
Although the VR8 can be positioned in any orientation, the Arcstream lamp is
intended to be used pointing upwards, so you should try to have the mirror at
the top of the unit. The lamp emits a yellower light when it is pointed
downwards.
Maintenance of your VR
The VR has a usage timer which can help you determine when it needs
servicing. The VR should only require external cleaning. Ensure that all
ventilation grilles are kept free of dust and fluff to keep the fan cooling
working efficiently. The VR has an internal thermal trip which may cut out if
the cooling vents are obstructed.
To change the lamp in the unit, first disconnect the mains cable and remove
any DMX connections. Remove the back housing (the part with the display
on) by taking out the two hex-head bolts at the edges of the back moulding.
The lamp can be withdrawn by removing the two outer screws from the
circular plate in the internal metal panel. The VR8 has another three screws in
the circular plate which are for aligning the lamp in the reflector. You should
not need to adjust these unless you change the lamp.
You should not attempt to dismantle any other part of the VR.