User Guide

Chase
Page 37
9.2 Recalling a Chase
You play back a chase by pressing Chase. You can select either Chase A or Chase B
by pressing Chase again. The unit will display
Select Chase A
Cbank:01 Chase:--
The lights above the buttons will light up to show you which chases in the current
bank are programmed; if the light is lit then the chase is programmed.
Recall the chase you want by pressing one of the number buttons. The chase will start
to run. If a speed or crossfade value was programmed with the chase, this will also be
set. If the chase was programmed as sound-activated, Sound mode will be turned on
(Sound mode operates separately for Chase A and Chase B). If you try to recall a
chase which is not programmed, the unit will warn you.
You can continue to recall different chases by pressing number buttons, or swap
between Chase A and Chase B by pressing Chase. You can also recall the automatic
Light Show as Chase B by pressing Light show.
When a chase is running, the controller will display lots of abbreviated information
about the chase:
-Ch A- CBk:01 Chs:10
Step 03: Bk02-Sc08
The top left hand corner tells you whether you are on chase A or chase B. CBk and
Chs tell you which Chase bank and Chase number is selected as Chase A. The bottom
row tells you which step the chase is currently on and which scene bank and scene is
programmed as that step.
To stop the chase (A or B), press Cancel. To do something else while the chase is
running, press an Action button (for example, to manually take over a head, just press
Head).
You can select a different bank of chases by pressing Bank, then a number between
1 and 8. The lights will change to show which chases are programmed in the new
bank. Chases in banks 5 to 8 are pre-programmed.
Note: If you want to manually control a head, select it in the usual way, then
take over the functions you want to control by moving the controls. The
other functions of the head will continue to be controlled by the chase.