User Manual
Table Of Contents
- Welcome to Live
 - First Steps
 - Authorizing Live
 - Live Concepts
 - Managing Files and Sets
- Working with the File Browsers
 - Sample Files
 - MIDI Files
 - Live Clips
 - Live Sets
 - Live Projects
 - The Live Library
 - Locating Missing Samples
 - Collecting External Samples
 - Aggregated Locating and Collecting
 - Finding Unused Samples
 - Packing Projects into Live Packs
 - File Management FAQs
- How Do I Create a Project?
 - How Can I Save Presets Into My Current Project?
 - Can I Work On Multiple Versions of a Set?
 - Where Should I Save My Live Sets?
 - Where Should I Save My Live Clips?
 - Can I Use My Own Folder Structure Within a Project Folder?
 - How Do I Export A Project to the Library and Maintain My Own Folder Structure?
 
 
 - Arrangement View
 - Session View
 - Clip View
 - Tempo Control and Warping
 - Editing MIDI Notes and Velocities
 - Using Grooves
 - Launching Clips
 - Routing and I/O
 - Mixing
 - Recording New Clips
 - Working with Instruments and Effects
 - Instrument, Drum and Effect Racks
 - Automation and Editing Envelopes
 - Clip Envelopes
 - Working with Video
 - Live Audio Effect Reference
- Auto Filter
 - Auto Pan
 - Beat Repeat
 - Chorus
 - Compressor
 - Corpus
 - Dynamic Tube
 - EQ Eight
 - EQ Three
 - Erosion
 - External Audio Effect
 - Filter Delay
 - Flanger
 - Frequency Shifter
 - Gate
 - Grain Delay
 - Limiter
 - Looper
 - Multiband Dynamics
 - Overdrive
 - Phaser
 - Ping Pong Delay
 - Redux
 - Resonators
 - Reverb
 - Saturator
 - Simple Delay
 - Spectrum
 - Utility
 - Vinyl Distortion
 - Vocoder
 
 - Live MIDI Effect Reference
 - Live Instrument Reference
 - Max For Live
 - Sharing Live Sets
 - MIDI and Key Remote Control
 - Using the APC40
 - Synchronization and ReWire
 - Computer Audio Resources and Strategies
 - Audio Fact Sheet
 - MIDI Fact Sheet
 - Live Keyboard Shortcuts
- Showing and Hiding Views
 - Accessing Menus
 - Adjusting Values
 - Browsing
 - Transport
 - Editing
 - Loop Brace and Start/End Markers
 - Session View Commands
 - Arrangement View Commands
 - Commands for Tracks
 - Commands for Breakpoint Envelopes
 - Key/MIDI Map Mode and the Computer MIDI Keyboard
 - Zooming, Display and Selections
 - Clip View Sample Display
 - Clip View MIDI Editor
 - Grid Snapping and Drawing
 - Global Quantization
 - Working with Sets and the Program
 - Working with Plug-Ins and Devices
 - Using the Context Menu
 
 - Index
 
CHAPTER 23. LIVE INSTRUMENT REFERENCE 415
found in Racks, in that only samples with sample select values that overlap the current value
of the sample selector will be triggered.
The Sample Select Editor, when toggled, appears alongside the sample layer list. The
editor has a scale of 0-127, similar to the Velocity Zone Editor. Above the value scale is the
draggable indicator known as the sample selector.
Please note that the position of the sample selector only determines which samples are
available for triggering. Once a sample has been triggered, changing the position of the
sample selector will not switch to a different sample during playback.
23.10.4 The Sample Tab
The Sample Tab.
The playback characteristics of individual samples are set within the Sample tab. Most of
this tab is dedicated to displaying the waveform of the currently selected sample. Mousing
over the waveform will display relevant information about the sample in the Status Bar. It is
important to keep in mind that most of the values in this tab reect the state of the currently
selected sample only. The Sample chooser always displays the current sample layer's name,
and is another way to switch between layers when editing.
The RootKey, Detune, Vol and Pan parameters add basic per-sample mixing tools for quick
assembly and tweaking of multisamples.
Reverse  This is a global, modulatable control that reverses playback of the entire multi-
sample. Unlike the Reverse function in the Clip View, a new sample le is not generated.
Instead, sample playback begins from the Sample End point, proceeds backwards through
the Sustain Loop (if active), and arrives at the Sample Start point.










