User Manual
Table Of Contents
- Welcome to Live
 - First Steps
 - Authorizing Live
 - Live Concepts
 - Managing Files and Sets
- Working with the File Browsers
 - Sample Files
 - MIDI Files
 - Live Clips
 - Live Sets
 - Live Projects
 - The Live Library
 - Locating Missing Samples
 - Collecting External Samples
 - Aggregated Locating and Collecting
 - Finding Unused Samples
 - Packing Projects into Live Packs
 - File Management FAQs
- How Do I Create a Project?
 - How Can I Save Presets Into My Current Project?
 - Can I Work On Multiple Versions of a Set?
 - Where Should I Save My Live Sets?
 - Where Should I Save My Live Clips?
 - Can I Use My Own Folder Structure Within a Project Folder?
 - How Do I Export A Project to the Library and Maintain My Own Folder Structure?
 
 
 - Arrangement View
 - Session View
 - Clip View
 - Tempo Control and Warping
 - Editing MIDI Notes and Velocities
 - Using Grooves
 - Launching Clips
 - Routing and I/O
 - Mixing
 - Recording New Clips
 - Working with Instruments and Effects
 - Instrument, Drum and Effect Racks
 - Automation and Editing Envelopes
 - Clip Envelopes
 - Working with Video
 - Live Audio Effect Reference
- Auto Filter
 - Auto Pan
 - Beat Repeat
 - Chorus
 - Compressor
 - Corpus
 - Dynamic Tube
 - EQ Eight
 - EQ Three
 - Erosion
 - External Audio Effect
 - Filter Delay
 - Flanger
 - Frequency Shifter
 - Gate
 - Grain Delay
 - Limiter
 - Looper
 - Multiband Dynamics
 - Overdrive
 - Phaser
 - Ping Pong Delay
 - Redux
 - Resonators
 - Reverb
 - Saturator
 - Simple Delay
 - Spectrum
 - Utility
 - Vinyl Distortion
 - Vocoder
 
 - Live MIDI Effect Reference
 - Live Instrument Reference
 - Max For Live
 - Sharing Live Sets
 - MIDI and Key Remote Control
 - Using the APC40
 - Synchronization and ReWire
 - Computer Audio Resources and Strategies
 - Audio Fact Sheet
 - MIDI Fact Sheet
 - Live Keyboard Shortcuts
- Showing and Hiding Views
 - Accessing Menus
 - Adjusting Values
 - Browsing
 - Transport
 - Editing
 - Loop Brace and Start/End Markers
 - Session View Commands
 - Arrangement View Commands
 - Commands for Tracks
 - Commands for Breakpoint Envelopes
 - Key/MIDI Map Mode and the Computer MIDI Keyboard
 - Zooming, Display and Selections
 - Clip View Sample Display
 - Clip View MIDI Editor
 - Grid Snapping and Drawing
 - Global Quantization
 - Working with Sets and the Program
 - Working with Plug-Ins and Devices
 - Using the Context Menu
 
 - Index
 
CHAPTER 21. LIVE AUDIO EFFECT REFERENCE 303
The Drive button enables a distortion effect, while the slider below it controls the level of
the distortion. Drive is only available in Ring mode.
Enabling the Wide button creates a stereo effect by inverting the polarity of the Spread value
for the right channel. This means that increasing the Spread value will shift the frequency
down in the right channel while shifting it up in the left. Note that Wide has no effect if the
Spread value is set to 0.
Frequency Shifter contains two LFOs to modulate the frequency for the left and right stereo
channels. The LFOs have six possible waveform shapes: sine, square, triangle, sawtooth
up, sawtooth down and random. The extent of LFO inuence on the frequency is set with
the Amount control.
LFO speed is controlled with the Rate control, which can be set in terms of Hertz. Rate can
also be synced to the song tempo and set in meter subdivisions (e.g., sixteenth notes).
The Phase control lends the sound stereo movement by setting the LFOs to run at the same
frequency, but offsetting their waveforms relative to each other. Set this to 180, and the
LFOs will be perfectly out of phase (180 degrees apart), so that when one reaches its peak,
the other is at its minimum.
Spin detunes the two LFO speeds relative to each other. Each stereo channel is modulated
at a different frequency, as determined by the Spin amount.
When using the random waveform, the Phase and Spin controls are not relevant and do not
affect the sound.
The Dry/Wet control adjusts the balance between the processed and dry signals. This knob
is called Mix when Drive is enabled. Note that the Drive effect is post-Mix, which means
that you can use Frequency Shifter as a pure distortion effect by enabling Drive and setting
Mix to 0%.
Frequency shifting is accomplished by simply adding or subtracting a value in Hertz to the
incoming audio. This is distinct from pitch shifting, in which the ratios of the incoming
frequencies (and thus their harmonic relationships) are preserved. For example, imagine
you have an incoming audio signal consisting of sine waves an octave apart at 440 Hz and
880 Hz. To pitch shift this up an octave, we multiply these frequencies by two, resulting in
new frequencies at 880 Hz and 1760 Hz.










