User Manual
Table Of Contents
- Welcome to Live
 - First Steps
 - Authorizing Live
 - Live Concepts
 - Managing Files and Sets
- Working with the File Browsers
 - Sample Files
 - MIDI Files
 - Live Clips
 - Live Sets
 - Live Projects
 - The Live Library
 - Locating Missing Samples
 - Collecting External Samples
 - Aggregated Locating and Collecting
 - Finding Unused Samples
 - Packing Projects into Live Packs
 - File Management FAQs
- How Do I Create a Project?
 - How Can I Save Presets Into My Current Project?
 - Can I Work On Multiple Versions of a Set?
 - Where Should I Save My Live Sets?
 - Where Should I Save My Live Clips?
 - Can I Use My Own Folder Structure Within a Project Folder?
 - How Do I Export A Project to the Library and Maintain My Own Folder Structure?
 
 
 - Arrangement View
 - Session View
 - Clip View
 - Tempo Control and Warping
 - Editing MIDI Notes and Velocities
 - Using Grooves
 - Launching Clips
 - Routing and I/O
 - Mixing
 - Recording New Clips
 - Working with Instruments and Effects
 - Instrument, Drum and Effect Racks
 - Automation and Editing Envelopes
 - Clip Envelopes
 - Working with Video
 - Live Audio Effect Reference
- Auto Filter
 - Auto Pan
 - Beat Repeat
 - Chorus
 - Compressor
 - Corpus
 - Dynamic Tube
 - EQ Eight
 - EQ Three
 - Erosion
 - External Audio Effect
 - Filter Delay
 - Flanger
 - Frequency Shifter
 - Gate
 - Grain Delay
 - Limiter
 - Looper
 - Multiband Dynamics
 - Overdrive
 - Phaser
 - Ping Pong Delay
 - Redux
 - Resonators
 - Reverb
 - Saturator
 - Simple Delay
 - Spectrum
 - Utility
 - Vinyl Distortion
 - Vocoder
 
 - Live MIDI Effect Reference
 - Live Instrument Reference
 - Max For Live
 - Sharing Live Sets
 - MIDI and Key Remote Control
 - Using the APC40
 - Synchronization and ReWire
 - Computer Audio Resources and Strategies
 - Audio Fact Sheet
 - MIDI Fact Sheet
 - Live Keyboard Shortcuts
- Showing and Hiding Views
 - Accessing Menus
 - Adjusting Values
 - Browsing
 - Transport
 - Editing
 - Loop Brace and Start/End Markers
 - Session View Commands
 - Arrangement View Commands
 - Commands for Tracks
 - Commands for Breakpoint Envelopes
 - Key/MIDI Map Mode and the Computer MIDI Keyboard
 - Zooming, Display and Selections
 - Clip View Sample Display
 - Clip View MIDI Editor
 - Grid Snapping and Drawing
 - Global Quantization
 - Working with Sets and the Program
 - Working with Plug-Ins and Devices
 - Using the Context Menu
 
 - Index
 
CHAPTER 30. AUDIO FACT SHEET 494
30.2.8 Bypassed Effects
Bypassed effects in Live are removed from the signal ow. This is true for both Live's built-in
effects devices and third-party VST and AU plug-ins. Consequently, audio at the output
of a bypassed effect is identical to the audio at the input. Please note, however, that
effects devices with parameters that inherently require delay (e.g., the Look Ahead settings
in Compressor) will still introduce this delay when bypassed, in order to maintain automatic
delay compensation with the rest of the project. In most cases, the effects of this behavior
will be completely inaudible.
The neutrality of bypassed effects is tested by loading one instance of each of Live's effects
devices into an audio track, deactivating them, and then rendering the output of the track.
The rendered le is then compared to the rendered output of the same track with no loaded
devices. Phase cancellation testing of the two les conrms that they are identical.
30.2.9 Routing
The routing of signals within Live is a neutral operation. The signal at the routing destination
will be identical to the signal at the routing source. It is important to note that Live's exible
routing architecture allows for a variety of scenarios, including routing from before or after
any track's effects or mixer and tapping the output of individual sample slots within the
Impulse instrument. In these cases, it is likely that the signal heard at the output point
will be different from the signal heard prior to routing, because it has been tapped before
reaching the end of its original signal chain.
30.2.10 Splitting Clips
Clips which are already neutral will remain neutral after splitting. Splitting only affects
playback position within the sample, and has no effect on the sample data itself. Playback
across a split boundary is seamless and sample-accurate.
The neutrality of clip splitting is tested under a variety of conditions:
splitting unwarped clips with loop on and off;
splitting warped but unstretched clips with loop on and off;










