User`s manual

4-8 Chapter 4
More Direct3D:
Vertical sync mode: This item
allows you to specify how
vertical synchronization is
handled in Direct3D.
Render no more than…: This
item allows you to limit the
number of frames the CPU can
prepare before the frames are
processed by the graphics
processor when Vertical Sync is
disabled.
NOTE: In some cases, the
greater the number of
pre-rendered frames allowed,
the greater the “input lag” may
be in response to devices such as
joysticks, gamepads, or
keyboards. Reduce this value if
you experience a noticeable delay in response to the input devices connected
to your computer while playing games.
Siluro FX Series