User manual
Object shadows
You can turn the object shadow (dynamic) on and off. This has considerable impact on the performance of the
game. If your computer can’t produce min. 40 fps we suggest to lower the shadow level or even turn it off
completely.
Cloud shadows
Cloud shadows cast shadows on the track and pit table, this applies only to outdoor tracks. You can turn cloud
shadows off to increase performance. However cloud shadows don’t affect performance that dramatically as
object shadows.
Quality settings
These settings affect the performance of your computer depending on the level of video memory of your
video card. If your video card has low video memory, like 512 MB, you should use lower settings.
Render level
This sets the level of rendering based on how old your graphics card is. Cards from before 2005 use Pixel
Shader 2.0 and are using low settings, newer cards use Pixel Shader 3.0 or higher and can use high level.
Texture quality
You can also adjust the quality level of the textures, a lower setting produces less detail than a higher setting.
This is especially important for graphics cards with relative low memory.
Technical settings
These settings do not affect the performance of the game but the smoothness.
V-sync ON
This limits the frame rate to the vertical refresh frequency of your monitor (usually 60). This gives the
smoothest game play. If it is turned off the frame rate may go higher but this will not necessarily make it
smoother. We advise to keep V-sync ON.
Display frame rate (fps) in game:
This enables you to show the frame rate at the right bottom of the screen when racing on the track. Ideally
you should have 60 fps or higher. When V-Sync is on the frame rate will be limited to the frame rate of your
monitor, usually 60 fps.
In case your frame rate is well below 60 we advise you to reduce the graphics settings step by step until you
have 60 or more. This will improve the smoothness of the game play experience. Start with turning of dynamic
shadows as this will have the biggest effect on the frame rate.
In-game effects, smoke, dust
Here you decide what you want to see in VRC Pro and what not. Player and opponent smoke (nitro cars) are
actually rendered particles and can have a significant effect on the frame rate.
Player car smoke
This only applies to nitro cars. You can decide to turn the smoke on your own car off to further improve the
performance of the game, especially important for computers with lower end processor.
Opponent car smoke:
When turned off you will see no smoke on the opponent cars in Multiplayer. This improves the performance of
the game.