User Guide

Some of the available functions
As for actions and conditions, we are not going to review all the available functions of all the
objects: refer to the electronic documentation for an exhaustive list.
Special object functions
Generate a random number, =Random( X ). This function, very important for games, will
return a random number ranging from 0 and to X-1. X must be lower than 32768.
Retrieve a global value. Returns the value of a global value.
Retrieve a global string. Returns the content of a global string.
Storyboard object functions
Current number of frame. Returns the number of the current frame.
Frame / Width. Returns the width in pixels of the frame.
Frame / Height. Returns the height of the frame in pixels.
Mouse pointer and keyboard object
Current X Position of the mouse. Returns the horizontal position of the mouse in the
frame. This co-ordinate can be negative or larger than the width of the frame if the mouse
pointer is outside of the frame.
Current Y Position of the mouse. Same as above, but vertically.
Timer object functions
Timer count, in 1/1000 since start of frame. As its name indicates…
Timer count, hours / minutes / seconds / 1/100. Returns the value of the timer since the
start of the frame.
Create object functions
Total number of objects. Returns the count of all the objects in the frame. Useful for
debugging your application.
Player object functions
Current value of score. Returns the score of the player.
Current number of lives. Returns the number of lives of the player.
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