User Guide
As a default, the box shows the objects defined in the current frame. The left pane of the
box displays the applications loaded in memory at the time. You can open the application and
open each frame and see the list of objects of each frame. You can also click on the “Browse”
button to load the object list contained in an application on disc. Once the object is chosen,
double click on it to proceed further.
The frame is now displayed, with a small dialog box and a flashing cross in the middle of
the frame.
• The cross represents the position of creation
of the new object. The X and Y co-ordinates are
displayed in the box. You can move the cross on
the frame with the mouse pointer. This box contains
two modes of functioning: absolute position and
relative position. Absolute position: the object
will be created at the given co-ordinates. Relative
position: the object will be created at a certain
distance from another object.
• To go into relative positioning, simply click on
the object in the frame, or click on “Relative to”
and select the object to use. A relative position is
represented by a link between the cross and the
selected object. Once in relative mode, you have
access to an option screen:
• Originating from. Indicates where the origin point
of the relative object is taken. It can be from the hot-
spot, or from the action point.
• Located at a user defined point means that
the point is calculated by adding the offsets to the
position of the object. Located in direction of
”object” enforces Multimedia Fusion to take the
rotation of the relative object into account and rotate
the coordinate accordingly. Imagine a tank seen
from above, you can turn it in every direction, with
this option the bullets will follow the movement of
the gun.
• Orientation Normal: will use the default orientation
of the created object. In direction of “Object” will
equal the direction of the created object to the direction of the relative object: in our tank
example, the bullet would be created in the direction of the gun.
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