User Guide

Play and loop sample. Same as above, but also asks for a number of times to play the
sample.
Play music. Allows you to select a MIDI music to play using the music selector.
Play and loop music. Same as above, but asks for a number of time to play the music.
Storyboard object actions
The actions of the storyboard object control the flow of the application.
Next frame. Quits the current frame and loads (and plays) the next one in the storyboard
list.
Previous frame. Quits the current frame and loads (and plays)the previous frame in the
storyboard list.
Jump to frame. Asks for the frame to jump to. You can also do a calculation to get the
number of the frame.
Restart the current frame. As the name indicates, restarts the current frame: all the
objects, movements, values are reset to their original values.
Restart the application. Restarts the application from frame 1 as if it were run for the first
time.
End the application. Immediately quits the application.
Mouse pointer and keyboard object actions
Hide Windows mouse pointer. Hides the pointer.
Show Windows mouse pointer. Shows the pointer if it was hidden.
Timer object actions
Set timer. Changes the timer of the frame to a new value.
Create object actions
This object only contains one action, but it is an important one.
Create object
This action allows you to create new
object during runtime. When you choose
this option, you are first presented with
an object selector in which you have to
choose the object to create.
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