Specifications
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253
Using the Quick Title Properties Window
Using the Quick Title Properties Window
To the left of the Moni tor window is the Quick Tit le Pr operties w indow,
where you’ll find controls for many visual adjustments such as color, opac-
ity, lighting, gradients, and shadows. Each of these controls allows you to
add important aesthetic touches as you’re building your titles.
Adjusting Color
Often, you’ll want to change the text color of your titles. Marquee offers
you several options to select title colors. You can choose a color from a
color menu, use an eyedropper to select a color from any open application
on your computer, or use the Marquee Color Picker.
To select a color:
1. Use the Edit or Text tool to select the object whose color you want
to change.
2. In the Main Surface area of the Quick Titles Properties window, make
sure that “Enable main surface” is selected.
3. Click (or click and hold) the mouse button next to the color well (in the
Monitor Window toolbar or in the Main Surface area).
4. Pick a color by doing one of the following (the color that you select
appears in the color well and on the object):
In the upper area of the Color menu, click one of the 64 common
color swatches. (Make sure you click the button next to the color
well and then release the mouse button.)
(Windows) Click and hold the eyedropper at the bottom of the
Color menu. (The pointer becomes an eyedropper icon.) Drag the
eyedropper to select a color from any area of the screen, including
an area in another application, such as Media Composer. Release
the mouse button when the eyedropper is over the color you want.
(Macintosh) Click the eyedropper button at the bottom of the Color
menu. (The pointer becomes an eyedropper icon.) Drag the eye-
dropper pointer over a color from any area of the screen, including
an area in another application, such as Media Composer. Click a
color to select it.
Double-click the color well to open Marquee’s Color Picker.
NOTE Objects in
Marquee can have sev-
eral surfaces. The basic
titles covered in this book
enable only the Main
Surface area, which cov-
ers the whole object as it
is originally displayed.
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