Specifications
ptg
169
Mapping Buttons and Menu Items
Using Command Palette Buttons as an Active Palette
Yo u c an a ls o u se t he bu tt o ns f ro m t he C om ma n d p ale tt e a s a n a ct i ve
palette of buttons.
To use the Command palette as an active palette of buttons:
1. Open the Command palette.
2. Select the Active Palette button.
3. Click the button you want to use.
Although this is an option, editors rarely use it because often-used button
and menu items are best mapped to keys.
Practice Your Skills
1. In the Project window, click the Settings tab.
2. Click the Keyboard setting.
3. Duplicate the Keyboard setting by pressing Ctrl+D (Windows) or
Command+D (Macintosh). Name one Keyboard setting Edit and
another Basic.
The Basic Keyboard will serve as Media Composer’s default Keyboard
settings (so you won’t change it), while the Edit Keyboard settings will
serve as your customized keyboard layout for editing.
4. Make sure the Edit Keyboard setting is selected, and then double-click
it to open the mappable keyboard.
5. Press Ctrl+3 (Windows) or Command+3 (Macintosh) to open the
Command palette. Make sure ‘Button to Button’ Reassignment is
selected.
6. On the Edit tab of the Command palette, drag the Add Edit button to
the N key of the keyboard.
7. Add the following often-used buttons (plus any more that you want to
add) to the keyboard. Try to arrange the buttons in locations that you will
remember so that you can begin working them into your muscle memory!
Remember that pressing Shift will display a new set of mappable but-
tons with which you can configure your keyboard.
Select Left (Edit tab)
Select Right (Edit tab)
Select In/Out (Edit tab)
Make subclip (Edit tab)
TI P To q ui ck l y a c ce ss
the Keyboard setting,
click any setting, and
press K.
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