Operation Manual

011
ADAPTED: Allows running during a sandstorm.
ALWAYS PREPARED: Start with an extra primary weapon instead
of a pistol.
BLOOD THIRST:
The damage you do increases 10% with every kill, but
the damage resets when you die or go 30 seconds without killing someone.
COMMANDO: Go into battle with two extra magazines.
COVER R AT: Take reduced damage while behind cover, not including
flanking attacks.
C O V E R T: Enemy crosshairs won’t turn red when an enemy aims at you.
GHOST: The word “Ghost” shows up on the kill roster after a kill, rather
than your name, preventing any character from getting a revenge bonus
for killing you.
HUNTER: Your position on your enemy’s minimap will be incorrect.
IED EXPERTISE: Enemy mines will explode 5 seconds after they
are triggered.
RESILIENT: Remain alive much longer while DBNO (down but not out).
SCRAMBLER: Reduce the amount of time you are stunned from flash
bangs and sand bombs.
SITUATIONAL AWARENESS: Covert operatives appear as normal
players, and your crosshairs turn red when you highlight them.
STE ADY HANDED: Instantaneously switch from regular aiming to
using your iron sights or scope.
TACTICIAN: Every time you hit an enemy with a bullet, their speed
slows by 20%.
WEIGHT TRAINING: Do more damage with your melee attacks.