Operation Manual

Moving on a Sky-Line
When moving a unit, instead of moving it normally
as outlined above, a player may instead choose to take
the risk of having that unit ride the Sky-Lines. A
player may move a unit as many Sky-Line spaces as
he likes along a Sky-Line route, but each time that
player moves the unit to a new Sky-Line space he
must roll the 3 Sky-Line dice.
As long as the player rolls at least 1 his unit is
safe. If a player rolls only numbers on the Sky-Line
dice, he must discard a number of action cards equal
to the roll total or destroy the unit that is moving.
After moving to a new Sky-Line space, rolling
the Sky-Line dice and resolving their effect, a
player may either:
- stop moving his unit, or
- attempt to continue traveling on the Sky-Line.
If the player stops, the unit is now considered on
the territory location where it ended its Sky-Line
movement.
A player may continue moving along the Sky-Line
for as many locations as he likes until he is ready to
stop or the unit has been destroyed. Moving a unit
multiple locations on a Sky-Line still counts as only
having moved 1 of the 4 units a player is allowed
to move on his turn.
Example of Sky-Line Movement
Order of the Raven
Town Center
Garden of New Eden
Hall of Heroes
Soldier’s Field
Monument Island
Z.H. Comstock Victory Square
3
9
11
10
12
4
7
BLUE FOUNDERS START SPACE
LIGHT BLUE FOUNDERS START SPACE
Territory B
4. Monument Island
* SPECIAL MOVEMENT RULE - SONGBIRD AND AIRSHIP MAY MOVE UP TO TWO LOCATIONS ON A SKY-LINE WITHOUT ROLLING SKY-LINE DICE.
-2 ACTION CARDS
OR DESTROY UNIT
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